SystemId
21st May 2008, 10:11
Original source: MMO-Champion (http://www.mmo-champion.com/index.php?topic=7766.msg93930;topicseen#new) forum post, which I suspect MMO-Champion will quickly deleted due to the NDA with Blizzard, so I've copied it here.
Official patch notes
Welcome to the World of Warcraft: Wrath of the Lich King Friends and Family Alpha. The list below contains information on the current available content available for testing and general information. This information is subject to change.
General
* The continent of Northrend is now available! To travel there, visit one of four transportation masters in either Orgrimmar, Undercity, Theramore,or Menethil Harbor.
* Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr villages in those zones.
* NPC Transportation Locations
o Horde:
+ Undercity to Vengeance Landing (Howling Fjord)
+ Orgrimmar to Warsong Hold (Borean Tundra)
o Alliance:
+ Menethil Harbor to Valgarde (Holwing Fjord)
+ Theramore Valiance Keep (Borean Tundra)
World Environment Zones
* The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills
Dungeons
* The following dungeons are available for testing:
o Howling Fjord: Utgarde Keep (70-72)
o Howling Fjord: Utgarde Pinnacle (80)
o Borean Tundra: The Nexus (70-72)
o Grizzly Hills: Drak’Tharon Keep (74-76)
Classes
* All Classes are available for play. Spells and talents will be available for testing past 70 for the following classes: Druid, Mage, Priest, Shaman, Warlock, Warrior
* The Death Knight Hero class is now available for play.
o Creating a new Death Knight will start you at level 55 in Eastern Plaguelands.
o No starting quests are implemented though Death Knight abilities will be available for testing.
o Several Death Knight talents, although they will appear on the talent pane, are not yet implemented.
Professions
* The following tradeskills are available to train up to 450: First Aid, Herbalism, Mining, and Skinning.
Pictures
NPCs
Arthas (CoT: Stratholme) - http://img212.imageshack.us/img212/2967/arthasaa6.png
Arthas Lich King - http://img233.imageshack.us/img233/7299/arthaslichkingjk2.png
Arthas Undead - http://img291.imageshack.us/img291/6307/arthasundeadel3.png
Northrend Ice Giant - http://img530.imageshack.us/img530/5189/ntgiantow5.jpg
Frost Wyrm Pet - http://img443.imageshack.us/img443/6282/frostwyrmpetyv8.png
Snowflake Creature - http://img443.imageshack.us/img443/3761/snowflakecreaturexh6.png
Compilation (by Amber Rock) - http://i30.tinypic.com/2d7wrx3.jpg
Locations
Map of Northrend - http://farm4.static.flickr.com/3102/2501540299_a33c09523a.jpg
Dalaran - http://img384.imageshack.us/img384/3207/dalaranqw7.png
CoT: Stratholme - http://weohteelkah.we.funpic.de/Stratholme_Old/
Drak'Tharon Keep - http://weohteelkah.we.funpic.de/DrakTheronKeep/
Stormwind Harbor - http://weohteelkah.we.funpic.de/StormwindHarbor/
http://img177.imageshack.us/img177/5328/wowscrnshot052008030154zs7.jpg
http://weohteelkah.we.funpic.de/Nexus80/WoWScrnShot_052108_000446.jpg
http://img136.imageshack.us/img136/3338/ulazerothmapxc0.jpg
http://img291.imageshack.us/img291/3500/screenshot100hm9.png
Frostmourne
http://img147.imageshack.us/img147/9590/frostju5.png
Installation
http://img174.imageshack.us/img174/1059/installip3.jpg
http://img168.imageshack.us/img168/61/wotlkpm8.png
Mounts
http://farm3.static.flickr.com/2032/2501540517_66f455c268.jpg
Weapons
http://i31.tinypic.com/15yaope.png Daggers
http://i32.tinypic.com/2rfziis.png Bows
http://i29.tinypic.com/ezefrn.png Crossbows
http://i32.tinypic.com/33vi91y.png Bows
http://i32.tinypic.com/wtsnb.png Axes
http://i28.tinypic.com/21ca3j7.png Polearms
http://i32.tinypic.com/29yqvro.png 2H Swords
http://i30.tinypic.com/15hhb9u.png 1H Swords
http://i30.tinypic.com/f9ksx0.png Fist Weapons
http://i30.tinypic.com/23hvaft.png Guns
http://i25.tinypic.com/dy3ezd.png Staves
http://i25.tinypic.com/ri6zus.png Axes
http://i30.tinypic.com/316pvts.png Maces
Shields
http://i26.tinypic.com/rhlq3r.png
Dragonblight
http://img225.imageshack.us/img225/1056/dragonblighthv3.jpg
http://img222.imageshack.us/img222/7184/dragonshrinego8.jpg
Catapult
http://img300.imageshack.us/img300/6407/catapaultuy1.jpg
WoTLK Maps/Exploration
http://fr.youtube.com/watch?v=sNGyxU3G9eA
Death Knights
Gnome female - http://img142.imageshack.us/img142/8048/testzq9.jpg
Draenei male - http://img408.imageshack.us/my.php?image=wowscrnshot051908193518cp4.jpg
Human male - http://img80.imageshack.us/img80/7591/testxl4.jpg
Human male with helm - http://img177.imageshack.us/img177/668/screenshot052008021627kz4.jpg
Dwarf male with helm- http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_213707.jpg
Night Elf Male with helm - http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_214333.jpg
Tauren - http://i44.photobucket.com/albums/f7/altofcurti/WoW%20Lich%20King%20Alpha/WoWScrnShot_052008_182818.jpg
All horde races - http://img93.imageshack.us/img93/6779/forthehordeqj3.jpg
Possible Warlock Demon Form
http://img375.imageshack.us/img375/5028/demonwl8.jpg
http://img233.imageshack.us/img233/8792/demon2be6.jpg
Videos
World first WotLK Preview (by Glefs of Nogg-aholic) - http://bercy.de/killer7/Worlds%20first%20WOTLK%20preview%20by%20Glefs.wmv
World first WotLK Preview (same as above, streaming) - http://www.vimeo.com/1041658
Drak'Tharon Keep (by Bieberbrüder) - http://www.vimeo.com/1043029
The Lich King dancing - http://www.vimeo.com/1039256
Model preview - http://fr.youtube.com/watch?v=S9hPsPTpLXM
Nerubian Models - http://youtube.com/watch?v=tMlr6A-MhE4
Borean Magnataur Instance - http://youtube.com/watch?v=9oooOPqM2L8
Spells & Talents
A lot of Talents: http://urlshort.com/wotlk/site/talentlist.php
Deathknight spells:
* Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side.
* Death and Decay - ${$m1+$AP*0.039} shadow damage inflicted every $t1 sec to all targets in the effected area for $d. Has a chance to cause affected targets to cower in fear.
* Chromatic Rune Mastery - Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.
* Degeneration (Rank 3, Level 76) - Instantly attack the target, dealing 60% weapon damage and inflicting a disease dealing ${$m2*7} over 15 sec. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect.
* Dancing Runeblade - Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do.
* Hungering Cold - A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it.
* Unholy Blight - A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power.
* Corpse Explosion - "Target a corpse, causing it to explode for 12 damage per 10 Runic Power to all enemies within 10 yards."
* Mark of Blood (spell or talent?) - "Place a Mark of Blood on an enemy or ally. Whenever the marked target is healed, all party members receive a fraction of that healing. If a marked target that grants experience or honor is killed, all party members are healed for 10% of their total health. Each person can be healed for a maximum of 3000 per Mark."
* Icebound Fortitude - Consumes all available Runic Power, causing the Death Knight to become immune to Stun effects and increasing armor by 50% for up to 12 sec. Does not remove existing Stun effects. [60 sec cooldown]
Deathknight talents:
* Black Ice - Increases your Frost and Unholy spell damage by 1/2/3/4/5%.
* Dirge - Whenever you kill a diseased target that yields experience or honor you have a 1/2/3/4/5% chance of the corpse riding as a free Ghoul. You can have a maximum of 2 Ghouls at one time.
* Spell Deflection - Reduces all spell damage taken by 3/6/9/12/15% for 10 sec following a successful parry.
* Bladed Armor - You gain 4/8/12/16/20 attack power for every 1000 points of your armor value.
* Butcher - Whenever you kill an enemy that grants experience or honor, you generate Runic Power. In addition, Runic Power takes longer to decay outside of combat.
* Bone Armor (Rank 1) - "The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min." [Power type: 5, power cost: 25, cooldown: 30 sec]
* Chromatic Rune Mastery - "Whenever a Blood, Frost or Unholy Rune activates, it has a 2/4/6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec."
* Rage of Rivendare - You do 2/4/6/8/10% additional weapon damage to diseased targets.
* Tundra Stalker - "You deal 2/4/6/8/10% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold."
* Deathchill (Rank 1, Level 56) - "Launches an Icy Touch at every enemy within 40 yards, dealing 4 damage per Runic Power to each target and causing a high amount of threat." [0 power cost, cooldown: 60 sec]
* Wandering Plague - "When the diseases you inflicted upon an enemy target cause damage, there is a 5/10/15% chance the disease will instead damage all enemies within 8 yards. This damage will not cancel spells normally cancelled when targets take damage."
* Improved Corpse Explosion - "While Corpse Explosion is active, corpses have a 10/15/20/25/30% chance to explode for increased damage."
* Crypt Fever - "Diseases caused by you or your Ghouls also reduce an enemy's attributes by 5/10/15% per disease."
* Ravenous Dead - "Increases the Strength of you and your ghouls by 1/2/3/4/5% and reduces the cooldown on Raise Dead by 30 sec."
* Pestilence - "When an enemy that grants experience or honor dies while suffering from one of your diseases, its corpse has a 10/20/30% chance of producing 1/1-3/3-5 Blood Worms. Blood Worms attack your enemies, healing you for the amount of damage they deal for 15 sec or until killed."
* Sudden Doom - "Your Blood Strikes have a 4/8/12/16/20% chance to make your next Death Coil consume no Runic Power if cast within 8 sec."
* Scent of Blood - "After being struck by a ranged or melee critical hit, you gain the Scent of Blood effect, causing your melee hits to steal life from the enemy for the next 6 sec."
* Improved Icebound Fortitude - "Increases the duration of your Icebound Fortitude. In addition your Icebound Fortitude will dispel any damage over time effects and replace them with heal over time effects."
Rogue spells/talents DO NOT EXIST YET. The oft-posted fake ones are not in the DBC at all. The patch notes themselves note the exclusion of new rogue skills
Warrior spells/talents:
* Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal (fury)
* Strength of Arms - Increases your Strength and total health by 1/2/3/4/5%. (arms)
* Shockwave - "Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec. This ability causes a high amount of threat." [20 rage, 45 sec cooldown] (prot)
* Sword and Board - When your Devastate and Shield Slam abilities deal damage they have a 2/4/6/8/10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec. (prot)
* Safeguard - ,"Reduces damage taken by the target of your Intervene ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 33%/66%/100% chance to remove all movement impairing effects when used." (prot)
* Trauma - "Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 sec."
* _Bladestorm - Instantly Whirlwind all nearby targets and for the next 4.5 sec you will perform a whirlwind attack every 1.5 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed. [25 rage, cooldown: 90 sec] (arms)
* Stalwart Protector - You gain 1/2 rage every time you parry or dodge an attack.
* Furious Resolve - Reduces threat caused by attacks in Battle and Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%. (fury)
* Bull Rush - Increases the duration of the Stun effect of your Charge and Intercept abilities by .4/.7/1 seconds. (arms)
* Unrelenting Assault - Reduces the cooldown of your Overpower and Revenge abilities by 1/2/3 seconds. (arms)
* Bloodsurge - Your Bloodthirst critical hits have a 33/66/100% chance of reducing the swing time of your next Slam by 100% for 5 sec. (fury)
* Critical Block - Your successful blocks have a 10/20/30% chance to block double the normal amount. (prot)
Talent Tree - http://www.war-tools.com/t52331.html
Official patch notes
Welcome to the World of Warcraft: Wrath of the Lich King Friends and Family Alpha. The list below contains information on the current available content available for testing and general information. This information is subject to change.
General
* The continent of Northrend is now available! To travel there, visit one of four transportation masters in either Orgrimmar, Undercity, Theramore,or Menethil Harbor.
* Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr villages in those zones.
* NPC Transportation Locations
o Horde:
+ Undercity to Vengeance Landing (Howling Fjord)
+ Orgrimmar to Warsong Hold (Borean Tundra)
o Alliance:
+ Menethil Harbor to Valgarde (Holwing Fjord)
+ Theramore Valiance Keep (Borean Tundra)
World Environment Zones
* The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills
Dungeons
* The following dungeons are available for testing:
o Howling Fjord: Utgarde Keep (70-72)
o Howling Fjord: Utgarde Pinnacle (80)
o Borean Tundra: The Nexus (70-72)
o Grizzly Hills: Drak’Tharon Keep (74-76)
Classes
* All Classes are available for play. Spells and talents will be available for testing past 70 for the following classes: Druid, Mage, Priest, Shaman, Warlock, Warrior
* The Death Knight Hero class is now available for play.
o Creating a new Death Knight will start you at level 55 in Eastern Plaguelands.
o No starting quests are implemented though Death Knight abilities will be available for testing.
o Several Death Knight talents, although they will appear on the talent pane, are not yet implemented.
Professions
* The following tradeskills are available to train up to 450: First Aid, Herbalism, Mining, and Skinning.
Pictures
NPCs
Arthas (CoT: Stratholme) - http://img212.imageshack.us/img212/2967/arthasaa6.png
Arthas Lich King - http://img233.imageshack.us/img233/7299/arthaslichkingjk2.png
Arthas Undead - http://img291.imageshack.us/img291/6307/arthasundeadel3.png
Northrend Ice Giant - http://img530.imageshack.us/img530/5189/ntgiantow5.jpg
Frost Wyrm Pet - http://img443.imageshack.us/img443/6282/frostwyrmpetyv8.png
Snowflake Creature - http://img443.imageshack.us/img443/3761/snowflakecreaturexh6.png
Compilation (by Amber Rock) - http://i30.tinypic.com/2d7wrx3.jpg
Locations
Map of Northrend - http://farm4.static.flickr.com/3102/2501540299_a33c09523a.jpg
Dalaran - http://img384.imageshack.us/img384/3207/dalaranqw7.png
CoT: Stratholme - http://weohteelkah.we.funpic.de/Stratholme_Old/
Drak'Tharon Keep - http://weohteelkah.we.funpic.de/DrakTheronKeep/
Stormwind Harbor - http://weohteelkah.we.funpic.de/StormwindHarbor/
http://img177.imageshack.us/img177/5328/wowscrnshot052008030154zs7.jpg
http://weohteelkah.we.funpic.de/Nexus80/WoWScrnShot_052108_000446.jpg
http://img136.imageshack.us/img136/3338/ulazerothmapxc0.jpg
http://img291.imageshack.us/img291/3500/screenshot100hm9.png
Frostmourne
http://img147.imageshack.us/img147/9590/frostju5.png
Installation
http://img174.imageshack.us/img174/1059/installip3.jpg
http://img168.imageshack.us/img168/61/wotlkpm8.png
Mounts
http://farm3.static.flickr.com/2032/2501540517_66f455c268.jpg
Weapons
http://i31.tinypic.com/15yaope.png Daggers
http://i32.tinypic.com/2rfziis.png Bows
http://i29.tinypic.com/ezefrn.png Crossbows
http://i32.tinypic.com/33vi91y.png Bows
http://i32.tinypic.com/wtsnb.png Axes
http://i28.tinypic.com/21ca3j7.png Polearms
http://i32.tinypic.com/29yqvro.png 2H Swords
http://i30.tinypic.com/15hhb9u.png 1H Swords
http://i30.tinypic.com/f9ksx0.png Fist Weapons
http://i30.tinypic.com/23hvaft.png Guns
http://i25.tinypic.com/dy3ezd.png Staves
http://i25.tinypic.com/ri6zus.png Axes
http://i30.tinypic.com/316pvts.png Maces
Shields
http://i26.tinypic.com/rhlq3r.png
Dragonblight
http://img225.imageshack.us/img225/1056/dragonblighthv3.jpg
http://img222.imageshack.us/img222/7184/dragonshrinego8.jpg
Catapult
http://img300.imageshack.us/img300/6407/catapaultuy1.jpg
WoTLK Maps/Exploration
http://fr.youtube.com/watch?v=sNGyxU3G9eA
Death Knights
Gnome female - http://img142.imageshack.us/img142/8048/testzq9.jpg
Draenei male - http://img408.imageshack.us/my.php?image=wowscrnshot051908193518cp4.jpg
Human male - http://img80.imageshack.us/img80/7591/testxl4.jpg
Human male with helm - http://img177.imageshack.us/img177/668/screenshot052008021627kz4.jpg
Dwarf male with helm- http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_213707.jpg
Night Elf Male with helm - http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_214333.jpg
Tauren - http://i44.photobucket.com/albums/f7/altofcurti/WoW%20Lich%20King%20Alpha/WoWScrnShot_052008_182818.jpg
All horde races - http://img93.imageshack.us/img93/6779/forthehordeqj3.jpg
Possible Warlock Demon Form
http://img375.imageshack.us/img375/5028/demonwl8.jpg
http://img233.imageshack.us/img233/8792/demon2be6.jpg
Videos
World first WotLK Preview (by Glefs of Nogg-aholic) - http://bercy.de/killer7/Worlds%20first%20WOTLK%20preview%20by%20Glefs.wmv
World first WotLK Preview (same as above, streaming) - http://www.vimeo.com/1041658
Drak'Tharon Keep (by Bieberbrüder) - http://www.vimeo.com/1043029
The Lich King dancing - http://www.vimeo.com/1039256
Model preview - http://fr.youtube.com/watch?v=S9hPsPTpLXM
Nerubian Models - http://youtube.com/watch?v=tMlr6A-MhE4
Borean Magnataur Instance - http://youtube.com/watch?v=9oooOPqM2L8
Spells & Talents
A lot of Talents: http://urlshort.com/wotlk/site/talentlist.php
Deathknight spells:
* Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side.
* Death and Decay - ${$m1+$AP*0.039} shadow damage inflicted every $t1 sec to all targets in the effected area for $d. Has a chance to cause affected targets to cower in fear.
* Chromatic Rune Mastery - Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.
* Degeneration (Rank 3, Level 76) - Instantly attack the target, dealing 60% weapon damage and inflicting a disease dealing ${$m2*7} over 15 sec. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect.
* Dancing Runeblade - Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do.
* Hungering Cold - A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it.
* Unholy Blight - A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power.
* Corpse Explosion - "Target a corpse, causing it to explode for 12 damage per 10 Runic Power to all enemies within 10 yards."
* Mark of Blood (spell or talent?) - "Place a Mark of Blood on an enemy or ally. Whenever the marked target is healed, all party members receive a fraction of that healing. If a marked target that grants experience or honor is killed, all party members are healed for 10% of their total health. Each person can be healed for a maximum of 3000 per Mark."
* Icebound Fortitude - Consumes all available Runic Power, causing the Death Knight to become immune to Stun effects and increasing armor by 50% for up to 12 sec. Does not remove existing Stun effects. [60 sec cooldown]
Deathknight talents:
* Black Ice - Increases your Frost and Unholy spell damage by 1/2/3/4/5%.
* Dirge - Whenever you kill a diseased target that yields experience or honor you have a 1/2/3/4/5% chance of the corpse riding as a free Ghoul. You can have a maximum of 2 Ghouls at one time.
* Spell Deflection - Reduces all spell damage taken by 3/6/9/12/15% for 10 sec following a successful parry.
* Bladed Armor - You gain 4/8/12/16/20 attack power for every 1000 points of your armor value.
* Butcher - Whenever you kill an enemy that grants experience or honor, you generate Runic Power. In addition, Runic Power takes longer to decay outside of combat.
* Bone Armor (Rank 1) - "The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min." [Power type: 5, power cost: 25, cooldown: 30 sec]
* Chromatic Rune Mastery - "Whenever a Blood, Frost or Unholy Rune activates, it has a 2/4/6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec."
* Rage of Rivendare - You do 2/4/6/8/10% additional weapon damage to diseased targets.
* Tundra Stalker - "You deal 2/4/6/8/10% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold."
* Deathchill (Rank 1, Level 56) - "Launches an Icy Touch at every enemy within 40 yards, dealing 4 damage per Runic Power to each target and causing a high amount of threat." [0 power cost, cooldown: 60 sec]
* Wandering Plague - "When the diseases you inflicted upon an enemy target cause damage, there is a 5/10/15% chance the disease will instead damage all enemies within 8 yards. This damage will not cancel spells normally cancelled when targets take damage."
* Improved Corpse Explosion - "While Corpse Explosion is active, corpses have a 10/15/20/25/30% chance to explode for increased damage."
* Crypt Fever - "Diseases caused by you or your Ghouls also reduce an enemy's attributes by 5/10/15% per disease."
* Ravenous Dead - "Increases the Strength of you and your ghouls by 1/2/3/4/5% and reduces the cooldown on Raise Dead by 30 sec."
* Pestilence - "When an enemy that grants experience or honor dies while suffering from one of your diseases, its corpse has a 10/20/30% chance of producing 1/1-3/3-5 Blood Worms. Blood Worms attack your enemies, healing you for the amount of damage they deal for 15 sec or until killed."
* Sudden Doom - "Your Blood Strikes have a 4/8/12/16/20% chance to make your next Death Coil consume no Runic Power if cast within 8 sec."
* Scent of Blood - "After being struck by a ranged or melee critical hit, you gain the Scent of Blood effect, causing your melee hits to steal life from the enemy for the next 6 sec."
* Improved Icebound Fortitude - "Increases the duration of your Icebound Fortitude. In addition your Icebound Fortitude will dispel any damage over time effects and replace them with heal over time effects."
Rogue spells/talents DO NOT EXIST YET. The oft-posted fake ones are not in the DBC at all. The patch notes themselves note the exclusion of new rogue skills
Warrior spells/talents:
* Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal (fury)
* Strength of Arms - Increases your Strength and total health by 1/2/3/4/5%. (arms)
* Shockwave - "Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within 10 yards in a frontal cone for 4 sec. This ability causes a high amount of threat." [20 rage, 45 sec cooldown] (prot)
* Sword and Board - When your Devastate and Shield Slam abilities deal damage they have a 2/4/6/8/10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec. (prot)
* Safeguard - ,"Reduces damage taken by the target of your Intervene ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 33%/66%/100% chance to remove all movement impairing effects when used." (prot)
* Trauma - "Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 sec."
* _Bladestorm - Instantly Whirlwind all nearby targets and for the next 4.5 sec you will perform a whirlwind attack every 1.5 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed. [25 rage, cooldown: 90 sec] (arms)
* Stalwart Protector - You gain 1/2 rage every time you parry or dodge an attack.
* Furious Resolve - Reduces threat caused by attacks in Battle and Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%. (fury)
* Bull Rush - Increases the duration of the Stun effect of your Charge and Intercept abilities by .4/.7/1 seconds. (arms)
* Unrelenting Assault - Reduces the cooldown of your Overpower and Revenge abilities by 1/2/3 seconds. (arms)
* Bloodsurge - Your Bloodthirst critical hits have a 33/66/100% chance of reducing the swing time of your next Slam by 100% for 5 sec. (fury)
* Critical Block - Your successful blocks have a 10/20/30% chance to block double the normal amount. (prot)
Talent Tree - http://www.war-tools.com/t52331.html