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Murray-Mint
25th March 2008, 15:37
Hai!

Thinking of an OpenTTD tournament! How will this work, I hear you ask? Well:



Games last 30 Years (10hrs realtime) 1950-1980
8 players per match
If more than 8 in the tournament, multiple servers, top X go through to final
Standard server config
Fair gameplay - No buying land/flooding land, etc.
No Planes


Yes, it's insane for a tournament, and not exactly on par with CoD4, and I can't see any way of having a final on the stage :) But I think it'd be fun for those of us who know our forced servicing from our RORO stations.

Thoughts and suggestions for patch/config rules? Just to start...

Realistic Acceleration: On

lordneon
25th March 2008, 15:40
should use the stable release at the time and not the beta or nightly builds but apart from that wooo openttd :)

Murray-Mint
25th March 2008, 15:42
Well by the time, 0.6.0 should be released and stable. So that's fine :)

Also, thinking of numbers - anyone heard anything more about the 16 player version?

laser
25th March 2008, 15:43
Sounds fun.

Final should be on the stage and streamed and commentators and everything though :P

Rus
25th March 2008, 15:50
SOUNDS GREAT :D

Thorpy
25th March 2008, 15:54
OpenTTD doesn't let me sleep :(

Morgyn
25th March 2008, 16:01
Definately, and I'm up for helping you run this.

6 should be out, beta5 is stable enough. No nightly's tho.

kandy
25th March 2008, 16:03
In :D

I will fail badly tho.

Niax
25th March 2008, 16:08
I'm in

Even if I fail insanely bad

DjArcas
25th March 2008, 16:10
I've destroyed the last 4 lans I went to by running up an OpenTTD server... also not lost a game, hah.

I'd suggest a 24 hour game, with teams playing on each company. 1950-1980 is the crap bit!

You're also going to need a *very* comprehensive anti-cheating policy - there's far too many dirty cheats in there, and most of them are quickly removable, and without rewind or replay, there's no way to prove it happened.

Niax
25th March 2008, 16:13
I'd suggest a 24 hour game, with teams playing on each company. 1950-1980 is the crap bit!

This is probably to prevent Shazz using his maglev hacks & getting £800,000 a trip london-edingbrough

Morgyn
25th March 2008, 16:14
random generated map tbh.

Morgyn
25th March 2008, 16:15
admins as observers, and penalties £100,000 per infraction?

Report on irc = win?

Gilgamoth
25th March 2008, 21:55
Oh WOW.

I used to play TTD a lot, didn't realise OpenTTD existed..

I might be up for it :)

Regards,

Gil

WhiteKnight
25th March 2008, 22:38
I wouldnt mind taking part in this.... specially if it was a team thing.

Altho it would probably either need to be shortened to a quicker game (boost in game ticks maybe ?) or extended to allow people to do other things at the same time. Or maybe "1hr stints at certain times of the day".

Make the minimum players required to un-pause "all of them" and schedule some 1hr sessions every 4 hrs or in the gaps between other tournies. Gives everyone the ability to take part in other aspects of the event. Otherwise you`ll essentially blow and ENTIRE day in the game.

Morgyn
25th March 2008, 22:48
Otherwise you`ll essentially blow and ENTIRE day in the game.

You say that like its a bad thing?

WhiteKnight
25th March 2008, 23:04
For a punter, its not, well it is, but not completely. But for staff members its problematic.

Murray-Mint
25th March 2008, 23:19
maybe split a match into halves, 5hrs (~ 15 years) Could allow us to play up to 45 years, ie. 1950-1995.

Shazz
25th March 2008, 23:21
This is probably to prevent Shazz using his maglev hacks & getting £800,000 a trip london-edingbrough

Shush you.

Murray-Mint
25th March 2008, 23:32
Changing tick rate could be problematic (There is a patch to do it) and the standard tick rate is nice enough :)

MorgyN has been looking into a custom build with a higher player limit, so we could all join one game, then we play for a few hours at a time. Winner over 30 or 45 years wins.

WhiteKnight
25th March 2008, 23:38
Its not like bandwidth or server spec are really an issue at an i-series is it ?

Predat0r
25th March 2008, 23:58
All we did is spent an hour on it, and then left it on for a bit. People just came back whenever they felt like it every now and again. Just keeping it on while people go on and do random things every now and again should be fine - it's a Fun Tournament.

Also, to speed things up for the finals, I suggest the introduction of Train-tanks.

Half tanks, half trains, FULL SPEED TO SPARTAAA.

GotenXiao
26th March 2008, 09:16
So very in.

WhiteKnight
26th March 2008, 09:27
Problem is that if the time in-game isnt regulated then its very easy for one person, or several people, to get an unfair advantage over others.

Even in a fun game you need rules to keep it fair, otherwise there's no real fun to be had.

DjArcas
26th March 2008, 09:54
Make the minimum players required to un-pause "all of them" and schedule some 1hr sessions every 4 hrs or in the gaps between other tournies. Gives everyone the ability to take part in other aspects of the event. Otherwise you`ll essentially blow and ENTIRE day in the game.


Nah, dual monitors/crap laptop/windowed mode for the win!

Deman
26th March 2008, 15:27
Im all over commentating this bad boy!

"OMG it looks like the goods route has cocked up royally, Steel trains waiting on iron for full loads and its clogged up for miles" <zooms out> "just check out the queue!" - Taken from an episode of OMG Rippsy's Network has gone tits up.

Morgyn
26th March 2008, 15:33
Hmm another option is to slow time ticks down. So that the 30 years lasts a more hours.

This way you can walk away from the game for an hour and build profit, and come back.

WhiteKnight
26th March 2008, 15:54
Conversely, you could make it a 5 year game, starting 2045, everyone starts with £10mil.
Would make for a very frantic game.

You could have proper tournament elimination style stuff then.

Morgyn
26th March 2008, 16:27
That would completely ruin game TBH.

OpenTTD is all about the planning and management.

Trackspamspaff would be awful.

Murray-Mint
26th March 2008, 16:32
Indeed. You need the time to implement and run a proper network of win!

WhiteKnight
26th March 2008, 16:32
Depends if "logical track layout" is part of the judging process.

Come 2050, if you have "kerazy track" then you lose points.

So you start with whatever your points where at the end of the game. And then judges deduct points for poor layouts and inappropriate use of services.

Or something.... Just thinking of ways it could be run as a real tournament that doesnt eat the whole lan for its participants.

Omnituens
26th March 2008, 16:34
HERE COMES THE FAILTRAIN WOO WOO

I'd go for "most lulz award"

Morgyn
26th March 2008, 16:41
I don't think a points for style would be worth it. The general rule for winning is the company worth come December 31st 23:59 1980

SweetSugarHigh
26th March 2008, 19:02
Sounds epic to me! A team based game might work best with 2 peeps a team, that way the game can keep running and one member of the team can break while the other continues. Might make for some interesting strats being planned by the pair too.

Leviathan
26th March 2008, 22:15
Yeah 0.6 ftw.

I will suggest some settings at some point.

Predat0r
27th March 2008, 00:09
HERE COMES THE FAILTRAIN WOO WOO

I'd go for "most lulz award"

LONGTRAIN IS LOOOOOOOOOOOOOOOOOOOOOOOONG

I propose exactly what Omnicat just said. There needs to be prizes for the most lulz format of transportation.

DjArcas
27th March 2008, 18:23
I don't think a points for style would be worth it. The general rule for winning is the company worth come December 31st 23:59 1980


I hope you mean company rating, not company worth?

Murray-Mint
27th March 2008, 18:29
I don't like company rating as a scoring mechanism, seeing as how something like... building 50 stations in the corner of the map affects your rating. It can also sometimes be affected by feeder services.

WhiteKnight
27th March 2008, 19:02
This is why i said in IRC that some decent tournament rules need to be established that everyone thinks are fair and also dont mean that you spend 24hrs playing the game solid.

Mastacheif
27th March 2008, 19:25
So very in.

Balls deep?

I fail at openttd.

DjArcas
28th March 2008, 13:14
I don't like company rating as a scoring mechanism, seeing as how something like... building 50 stations in the corner of the map affects your rating. It can also sometimes be affected by feeder services.


Conversely, getting loads of money is simply a case of delivering passengers and valuables across the entire map very quickly. To get a perfect company score requires you to move 8/10 types of cargo *every* month, and with *every* vehicle required to earn 10k+/year. Feeder systems cope fine with this (although I agree that older versions of OTTD had horrendeous issues with Transfers :-))

Towneh
28th March 2008, 13:34
Woah Murray, if this is going to be a 24 hour thing, perhaps you should contact the Guinness Book of Records? I heard there's one that can be broken.