conman420
1st January 2008, 10:52
Just saw this on steam thought you guys might want to see it:
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December 31, 2007 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed "CUtlLinkedList overflow!" crash
Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations*
Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black
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*Sorry guys no more engie + medic on cp_jump or skyscraper! :(:
Still no news on the new achievements :(:
-------------------------------------------------------------------------------------------------------------
December 31, 2007 - Team Fortress 2 Update Released
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Team Fortress 2
Fixed "CUtlLinkedList overflow!" crash
Added player position data to server logging of events (player_death, player_builtobject, teamplay_flag_event, object_destroyed, teamplay_point_captured, teamplay_capture_blocked)
Improved mapcycle handling to ensure it always loads new mapcycles when the mapcyclefile convar is changed
Fixed sniper quick-switch exploit allowing them to avoid zoom/unzoom times
Fixed an exploit allowing players to spawn into the enemy territory at the start of a round
Fixed syringegun projectiles sometimes pushing players high up into the air, allowing them to reach bad map locations*
Removed an obscure rendering setting that would allow players to make cloaked spies appear fully black
-----------------------------------------------------------------------------------------------------------------
*Sorry guys no more engie + medic on cp_jump or skyscraper! :(:
Still no news on the new achievements :(: