View Full Version : Clan Forge server Settings Help
Geordieuk
26th October 2007, 15:39
Hi all new too running BF2 servers but we have it running very well at the moment
We are using a multiplay server with there CLAN FORGE cp panel
Can anyone tell me how I can welcome any player that joins the server automatically?
We have steaming pb working and auto text running
But would like to be able to welcome a player personally as they join.
Any help will be grateful
K
26th October 2007, 18:28
You can do this is the join messages by using the replacement variable: %player%
Geordieuk
27th October 2007, 17:48
thanks buddy ill gaive it a go
[Blackhand]
28th October 2007, 17:47
Hi their in which file should I look. Can you give us an example please.
Stubates
28th October 2007, 23:50
In Clanforge goto the "profile" you want to add welcome name to, then go to "config" and then select the file: "modmanager.con" here is an example of our server's message:
mm_announcer.addJoinMessage "§3The-=Cpt=-Clan welcomes %player%. to our gameserver! Chill out and Av a Gud Battle!!And PLEASE follow our rules:"
mm_announcer.addTimedMessage "10:60:$$announcement1$$"
mm_announcer.addTimedMessage "40:60:$$announcement2$$"
If you add §3 into your message/s it will increase your font size, thus making players more aware of their welcome as well as the in-game messages such as rules etc you may be running.
Hope this makes sense!
Geordieuk
29th October 2007, 00:48
thanks for you help i will have a go cheers
[Blackhand]
29th October 2007, 19:43
Cheers It works a treat Thanks for the help both me and geordieUk think you are a star.:)
Ps Can you change the font size to different sizes or is it just the one size.
Stubates
30th October 2007, 21:24
Hey Big thnx for that!!
I am sure you can change the font size and the colour, but to be honest I have tried a couple of sizes using that format and it hasn't worked. Having said that I have used this font size for a while now and it appears to work well, although you will always get the odd players that cannot seem to read whatever size the font is lol.
Hope this helps!
Kinetic
1st August 2008, 10:04
followed this thread to add messages to our BF2 server and it works a treat thank you
just a few questions
is it possible to change the txt to orange like ive seen on other servers ?
can we have more than two anouncements as there are only 2 spaces under the "settings" tab on CF ?
what do the values represent infront of the announcements IE
10:60
40:60 ?
Kinetic
2nd August 2008, 12:02
anyone ? :)
dnikrat
12th August 2008, 14:55
Hi.
You can easly add more messages in pbsvmessages.cfg file.
There you can add many at one time colored and bigger.
Every cfg file has an explanation inside it's content, for pbsvmessages it is:
// PB_SV_Task [X] [Y] [command]
// Adds a task to PB's Task List; The Task will be executed X seconds after entry and
// every Y seconds thereafter; use -1 for Y if a one-time task is desired
Placing text inside two §c1001 will give you orange color of it as result.
By adding §3 before annoucement you can enlarge your text.
Here you have an example from one of our servers:
pb_sv_task 1 120 game.sayAll "RULES:"
pb_sv_task 2 120 game.sayAll "§c10011. INFANTRY ONLY§c1001"
.
.
.
pb_sv_task 12 120 game.sayAll "§3§c1001PLAY BY THE RULES OR YOU WILL BE KICKED/BANNED FROM THE SERVER§c1001"
Hope I helped you.
Take care,
Daniel
PL4FC- DNIKRAT (pl4fc.net)
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