View Full Version : Multiplay TF2 cp_floodzone servers
Aikar
24th October 2007, 07:53
Just wanted to inform you both of your cp_floodzone2 servers are running an out of date version of the map.
fpsbanana.com/maps/35461
The author released the final version, with great changes to textures and sniper problems, really should upgrade as it fixed the main problem with this map and made it alot more fun!
Neon
24th October 2007, 08:12
This is a great fun map, I played one round on this for about 3 hours though. Still good fun.
Parva
24th October 2007, 09:02
Just wanted to inform you both of your cp_floodzone2 servers are running an out of date version of the map.
fpsbanana.com/maps/35461
The author released the final version, with great changes to textures and sniper problems, really should upgrade as it fixed the main problem with this map and made it alot more fun!
Cheers Aikar, will get right on it. :)
Towneh
24th October 2007, 12:41
the main problem with a lot of these custom maps is that they seem to be sniper happy :P
ez64
24th October 2007, 13:10
yes way too sniper happy since on battle creek there are no underground/covered roots into the enemy bases which make it unbalanced
Parva
24th October 2007, 13:40
This map is now live. With regard to snipers I'm currently sorting something out that will allow sniper limits and specifically have floodzone and battle creek in mind for limiting snipers.
swarfega
25th October 2007, 10:35
Cant say I agree with the texture changes but its still a fun map to play.
Nivek
25th October 2007, 10:37
its part of the map, you can easily combat a sniper bias side, spys and rockets in there face usually does the trick!
MinT
26th October 2007, 06:54
Unlimited snipers on Floodzone are fine.
It helps to win the map if half the enemy team are sat around as snipers :D:
swarfega
26th October 2007, 10:36
I disagree, I think too many snipers causes the game to stagnate as people pull back.
vBulletin® v3.7.1, Copyright ©2000-2008, Jelsoft Enterprises Ltd.