AdamR
22nd October 2007, 17:20
As you have almost certainly noticed, half the enemies no longer attack you and animate incorrectly. This is due to an image format update on our servers, and has been a problem for nearly a week now.
Most noticiblally:
Enemy human grunts don't attack you, and can only be shot at the feet. They don't fall over to die.
Gargs don't attack (friendly or enemy) anything rival, and perform wrong animations when walking towards you.
Scientists don't move, breaking MANY MAP SCRIPTS!
By image, I mean a file containing all the files of a game server (i.e. svencoop has it's own image containing all the maps, models, sounds, etc).
As these images are stored and managed on a Linux based machine, two files could exist with multiple cases (i.e. mymap.bsp and MyMap.BSP could both exist) unlike a Windows based machine where filenames are not case sensitive. Because of this, when a user sends in an updated file it may be in a different case to the original file they want to update. This would result in both files existing. When the image then gets deployed out onto a Windows server (like our Sven Co-op servers) the system wouldn't know which one to keep, or it writing out the one in the wrong case.
Technical support updated the image format to not allow mixed case files, which removed certain duplicate files from the image. However, this has removed some important files from the image. I am not aware of what files are specifically causing this.
Please do not contact any administrator or produce any call out about this, because the MPUK Sven Co-op team simply do not have access to fix this or know what has been done to cause this. We will have to wait for technical support to fix this issue. Please also do not contact technical support about this. They are aware of this problem. Feel free to express how irritating this problem is here :)
The MPUK Sven Co-op team apologises for the vastly decreased quality of game play due to this problem.
Most noticiblally:
Enemy human grunts don't attack you, and can only be shot at the feet. They don't fall over to die.
Gargs don't attack (friendly or enemy) anything rival, and perform wrong animations when walking towards you.
Scientists don't move, breaking MANY MAP SCRIPTS!
By image, I mean a file containing all the files of a game server (i.e. svencoop has it's own image containing all the maps, models, sounds, etc).
As these images are stored and managed on a Linux based machine, two files could exist with multiple cases (i.e. mymap.bsp and MyMap.BSP could both exist) unlike a Windows based machine where filenames are not case sensitive. Because of this, when a user sends in an updated file it may be in a different case to the original file they want to update. This would result in both files existing. When the image then gets deployed out onto a Windows server (like our Sven Co-op servers) the system wouldn't know which one to keep, or it writing out the one in the wrong case.
Technical support updated the image format to not allow mixed case files, which removed certain duplicate files from the image. However, this has removed some important files from the image. I am not aware of what files are specifically causing this.
Please do not contact any administrator or produce any call out about this, because the MPUK Sven Co-op team simply do not have access to fix this or know what has been done to cause this. We will have to wait for technical support to fix this issue. Please also do not contact technical support about this. They are aware of this problem. Feel free to express how irritating this problem is here :)
The MPUK Sven Co-op team apologises for the vastly decreased quality of game play due to this problem.