vivaladan
5th October 2007, 09:38
I'm got an idea that I'd like to put into action, but I'd like to first run it by anyone here that knows something about this stuff.
I want to run a computer that can essencially redirect game traffic through a tunnel of some sort to the actual game server.
Reason I want to do this, is becuase how my university's network is setup. Currently we have a couple of servers running inside the university's network, with the relevant ports open in the uni's firewall so they are accessable to the outside world.
Problem is, the halls of residence down the road, where a couple of thousand students live has a really bad internet connection. A fairly slow pipe considering the number of students using it, that routes into the uni network and then they share teh campus's bandwidth and also go through the firewall. Aka they can't play games but due to the network setup, they can't access our internal games server either.
What we want to propose to the uni is to run a server at the halls of residence that routes game traffic to the internal games server on the campus. We can get a port or two opened up on the firewall between the halls and campus, but thing is we don't want to give the all the halls access to games on the open internet. Only because they don't have the bandwidth for it on the current connection.
So will something like this be possible to only give them access to the servers we run ourselfs?
I want to run a computer that can essencially redirect game traffic through a tunnel of some sort to the actual game server.
Reason I want to do this, is becuase how my university's network is setup. Currently we have a couple of servers running inside the university's network, with the relevant ports open in the uni's firewall so they are accessable to the outside world.
Problem is, the halls of residence down the road, where a couple of thousand students live has a really bad internet connection. A fairly slow pipe considering the number of students using it, that routes into the uni network and then they share teh campus's bandwidth and also go through the firewall. Aka they can't play games but due to the network setup, they can't access our internal games server either.
What we want to propose to the uni is to run a server at the halls of residence that routes game traffic to the internal games server on the campus. We can get a port or two opened up on the firewall between the halls and campus, but thing is we don't want to give the all the halls access to games on the open internet. Only because they don't have the bandwidth for it on the current connection.
So will something like this be possible to only give them access to the servers we run ourselfs?