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balge
24th September 2007, 09:04
hi
tried to play this map earlier but kept getting crashed out of HL, think it was the assassin models but didnt get any message, just crash-to-desktop as soon as the model came into view?
Someone else on the server having no troubles, do I need a model, and where can I get it?
cheers!

AdamR
24th September 2007, 21:10
Delete these models (http://redirect.multiplay.co.uk/files/hlds_ls/svencoop/maps/sc_cyberspy.res) from your svencoop\models folder, then when you reconnect our web server should send them to you.

balge
25th September 2007, 12:30
cheers for that, got it straightened up, (when i deleted the bsp as well) - then the map seemed to be glitched! the 'hal robo' didnt seem to be taking damage so we couldnt get past it?
cheers!

liv3d
25th September 2007, 13:46
Thats a bug with map, and a server setting...

AdamR
25th September 2007, 17:39
I think I fixed that but may have forgotten to upload the map.

ruM^
15th October 2007, 10:27
Just wanted to let you know that the HAL robot is still invincible. :rant:

AdamR
15th October 2007, 14:50
I forgot to upload it then. I'll do it when I'm home later.

ruM^
15th October 2007, 15:15
Nice one. :weee:

The invincible HAL robot has been going on for weeks I'm suprised no one mentioned anything about it.

AdamR
18th October 2007, 19:11
I had confirmation yesterday that my version of sc_cyberspy is uploaded, with the following entity data for the robot:
{
"origin" "2526 1384 -208"
"trigger_target" "scene_fail_z"
"squadname" "HAL"
"freeroam" "1"
"maxhullsize" "0 0 0"
"minhullsize" "0 0 0"
"classify" "4"
"respawn_as_playerally" "0"
"displayname" "Hal Robot"
"netname" "Morgan"
"trigger_condition" "4"
"health" "225"
"is_squad_leader" "1"
"monstertype" "monster_robogrunt"
"targetname" "sx_gmtxhal"
"gag" "-1"
"notsolid" "-1"
"new_body" "-1"
"weapons" "3"
"m_imaxlivechildren" "5"
"delay" "5"
"monstercount" "1"
"rendercolor" "0 0 0"
"angles" "0 180 0"
"spawnflags" "8"
"classname" "squadmaker"
}
Really no reason why it shouldn't work (note that ally is set to NO).

BlackMilk
18th October 2007, 19:58
Today it was still invincible >.>

AdamR
18th October 2007, 23:05
Then I have no idea why it's invincible.

BlackMilk
19th October 2007, 15:16
Meh, then I file a notion (or was it motion? Oh hell I'm too dumb to remember spelling details xD) for dismissal of map...

AdamR
21st October 2007, 16:45
Fixed it btw.

ruM^
27th October 2007, 17:27
For the first time yesterday, I finally finished sc_cyberspy. :weee:

Decca
31st October 2007, 17:54
advanced Hal robot, HERE I COME!!! :chainsaw:

thelinx
9th November 2007, 20:30
Still invincible :/

AdamR
10th November 2007, 03:01
Read entity updates topic.