PDA

View Full Version : GOLD


pen
31st August 2007, 09:12
Sauce (http://community.enemyterritory.com/index.php?q=node/120)

"Enemy Territory QUAKE Wars is GOLD

Back in 2003, we started exchanging design ideas with id Software for what started out as a fairly modest attempt to evolve the team-play in Wolfenstein: Enemy Territory. Now, four years later, Enemy Territory: QUAKE Wars has officially gone GOLD! For those of you not familiar with the development term, going gold means that the retail game is complete, and that master DVDs have gone to manufacturing, and will then head to stores. This makes us especially proud, not just because of the incredible passion and effort that the development teams have invested these past four years, but especially because of the amazing support the community has given us.

We could never have dreamed that before we had even released the game, we would have had over 100,000 posts on the game's forums, over 80,000 registrants for the Betas, or that we would meet thousands of you in person in London, Los Angeles, Dallas, New York, and Germany on the many ETQW tours and events we've attended.

It is a direct result of your support and the buzz that you've all generated both here, and on more than fifty fan-sites in so many different countries and languages that Enemy Territory: QUAKE Wars has won so many awards, but most importantly, has been the subject of more great community feedback on the Betas than I've ever seen at any time with any other game.

Of course this is just the beginning of the next phase – that of the ongoing support for Enemy Territory: QUAKE Wars. Our first goal after completing the game's demo (planned for release in mid-September - we're working on that right now) will be to watch closely and address any issues that come up in the first few weeks after the game's release. Next, we'll be putting the polish on the Software Developers Kit, including the Source Code, Level Design Tools and documentation to make sure mod-makers get what they need.

So it is with our deepest gratitude that we'd like to thank all of the community members that have contributed so much to helping us get the game to gold.

The game's retail release is on September the 28th for Europe and Australia, and October the 2nd in North America. We can't wait to see you all on the servers!"

kr-dm1
31st August 2007, 09:44
Oh well, I was hoping they might "fix" it during further beta's, but nevermind. Shall have to try the demo when thats released to see if anything changed in the time between beta2 and gold :(

Edit:: Just occured to me that this post might get me flamed. Oh well !

gemini
31st August 2007, 09:50
WHOOOOOOYEA

Another brilliant game gone gold.

Im so happy. Does anyone want to hug ?

pen
31st August 2007, 12:10
What about the beta didn't you like kr-dm1?

Not a flame just interested :)

LiQuiD_PyTHoN
31st August 2007, 12:13
I clearly cant see what the hype is about the game has been done before its called bf2, just different guns and vehicles :/

pen
31st August 2007, 12:25
Its because us bf monkeys need a decent game to play... BF2 was toss if you ask me, hoping, nay praying this isn't.

kr-dm1
31st August 2007, 12:30
It just didn't felt right to me. Coming from BF2 and 2142 it felt quite flimsy, nothing really had any kinda feeling to me. Guns and vehicles were the biggest perpetraters of that, no sense of weight or power to them. Also the maps were just endlessly repetitive, everytime had the same objective, the same path taken and the same response to attacks or defence... Whereas the BF-series has had preety open gameplay in that almost all point can be taken at will, ET:QW was very constrained in that regard.

All in all, to me it just didn't feel like a complete product, although it was a beta so of course it actually wasn't, but every other beta i've participated in for games, they felt at least somewhat complete. This didn't.

OR at least thats what I felt about it anyway :p:

JeRkY
31st August 2007, 23:47
It'll be a disappointment pen. It isnt BF, and it isnt quake, its a strange unconvincing mix of both.



(Bring on BF1942 (2))

Ciber
16th September 2007, 12:14
TBH for me I think it will hold my interest longer than any of the BF games have. Since getting in the QW beta, I've not really wanted to play BF2142. I've preordered it and tbh I can't wait.