View Full Version : modmanager.con
Pzykotik
29th August 2007, 08:38
Hey, so I'm setting up our server again and want to set certain clan members with JUST map change rights and others with JUST kick rights etc...
Now I'm pretty sure this can be done, i.e.
mm_iga.addAdmin "82022627:kick, map"
Or something like that, only I can't find a document anywhere that tells me how! Does anybody know, or can anybody point me in the right direction?
Ta
Boffykins
29th August 2007, 08:48
Hi. http://guides.multiplay.co.uk/pages/ingameadmin.htm may be of help :)
Pzykotik
29th August 2007, 09:08
Ta, but the thing is I don't want to set all members to have ":all" admin rights, I would prefer to set it so they JUST have kick rights etc...
Igloo
29th August 2007, 10:44
The current valid privileges are the first letter of each of the commands e.g.
m = map, k = kick etc plus the special privilege "all" which allows the admin access to all IGA commands
SAF.Ryan
29th August 2007, 12:42
So in the easiest form possible, if you want just map change privvies for your guys, just use:
mm_iga.addAdmin "playerid:m"
;)
[Blackhand]
7th September 2007, 14:34
mm_iga.addAdmin "playerid:m"
So how do I restrict the abilty to BAN but give all the rest. IE how do you seperate the M=map k=kick an so on.
mm_iga.addAdmin "playerid:m_w_k". ????
SAF.Ryan
7th September 2007, 15:01
Try seperating with commas mate.
So try: mm_iga.addadmin "playerid:w,b,k"
That should do it. Try it yourself first though ;)
Pzykotik
7th September 2007, 16:16
Yea, comma's works... Thanks guys!
[Blackhand]
7th September 2007, 19:20
I comfirm it works great good work mate. :)
1 question when you ban how long is it for and can you lift it.:)
Sorry a bit quick off the mark it almost works but it keeps telling me I login as admin then out again but wont warn it will do n,m rest not checked yet the line I enterd is below can anyony see something wrong.
mm_iga.addAdmin "471?????:w,k,s,m,r,n,l,"
SAF.Ryan
8th September 2007, 11:44
If its for you, then just use:
mm_iga.addAdmin "471?????:all"
which will allow you to use all commands.
The warn command just sends a message making it appear in the top left from an admin. It doesn't actually 'warn', you have to decide what to put in the text there.
Try it and get back to me :)
[Blackhand]
8th September 2007, 14:49
That was a test account I know you can use all. But I was typing crap to see what it done and nothing happens apart from above is their a time delay you use or somthing. IE test stop like J !w joblogs stop it Is my systax wrong.
SAF.Ryan
8th September 2007, 14:57
If you bring down the console with the tilde key ' and then see if it says "rcon:" in there, which means it successfully executed a command.
If it is there then the config is good, which would likely mean wrong sytax yes.
Try this:
!w joblogs joblogs stop
Use the playername twice, with these commands it misses off the first word, so using the playername twice gets around this problem.
Or try this (with playername in quotes):
!w "joblogs" stop
K
8th September 2007, 16:43
!w joblogs joblogs stop
Use the playername twice, with these commands it misses off the first word, so using the playername twice gets around this problem.
[/B]
It doesnt miss off the first word, it is the name of the player to send the warning to. So its actually:
!w <playername> <message>
So if you want the message to say "<playername> stop that!" you need to put that as the message.
N.B. Currently all players see the message as player specific say in BF is broken so ModManager falls back to using global say.
SAF.Ryan
12th September 2007, 14:40
Hmmm... I'm sure it needed 2... :)
In modmanager.con the !w executes the sayall command. I take it you modified the modmanager.con files to execute the sayall by default now, after finding that the other method is broken in BF.
:p
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