View Full Version : Your Favorite class
siteslammer
28th August 2007, 13:21
So whats everyone favorite class to play?
Mine for a fact is armor all the way.
Get your support player to support you and you will never loose your tanks :)
winbar
28th August 2007, 13:24
Yep, tanks for me too. I took much pleasure recently in prawning Duke in 1 v 1 tank battle. I think he's still crying about it.
Culture
28th August 2007, 13:40
Support mostly - although with this map i am now starting to just pick on new players, like running heavy tanks round the back of the map and into arti/anti air.
Infantry can be pretty good too - all round firepower.
Just not very good with air :( :(
ScottehGT4
28th August 2007, 13:47
Air for me, can't beat annoying the hell out of an armor guy when he loses 3 or more heavy tanks from a Heavy Chopper barage.
Idylla
28th August 2007, 13:59
I'm an air whore at heart, however I don't mind playing armor with one medium anti-air =).
I don't mind infantry when theres not many artillery whores on the other team, but if there is, its often swift death and annoyance for me.
Support I generally just use the anti-air, get bored of using arty =p
JeRkY
28th August 2007, 14:25
tanks or air, air is more fun, tanks are more use :)
KBB
28th August 2007, 14:28
Tanks here :)
Dwarfy
28th August 2007, 16:04
infantry for me
pure ownage :)
Idylla
31st August 2007, 02:48
After playing the demo a bit I'm a tad annoyed that air-to-air strike in TA terms is cheaper as air, than as tanks? wtf? :P
Also I miss the micro-ing of helicopters, before flares were actually useful and you could set off one flare at a time and avoid all missiles, but now even with all 6 helicopters firing flares at once nearly all the missiles hit you.
Dwarfy
5th September 2007, 15:37
certain TA abilites are cheaper for diff roles...
just how it is
Cabe
10th September 2007, 18:03
are "Naval Guns" a class?
Dwarfy
18th September 2007, 16:16
no
Neon
19th September 2007, 07:39
This game is most promising.
kandy
30th September 2007, 21:22
napalm ftw
max action
1st October 2007, 02:27
:cooler:all the roles is good but if ;)all roles supports each other the well be good as a team work:roll:
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