ProfLiebstrom
29th March 2007, 19:24
http://img152.imageshack.us/img152/8670/stalkercladminbannerma0.jpg
ATTENTION: ANY NEW INFORMATION WILL NOW BE POSTED ON HTTP://STALKER.MULTIPLAY.CO.UK
Current Version
The current Version of S.T.A.L.K.E.R is v1.004 and can be downloaded from the following link:
The latest patches can be found here: ftp://ftp.multiplay.co.uk/pub/games/fps/stalker/patches/win32/
Firewall Ports
These are the ports you will need to unblock to play S.T.A.L.K.E.R Shadow of Chernobyl. All ports are TCP.
6667 (IRC)
3783 (Voice Chat Port)
27900 (Master Server UDP Heartbeat)
28900 (Master Server List Request)
29900 (GP Connection Manager)
29901 (GP Search Manager)
13139 (Custom UDP Pings)
6515 (Dplay UDP)
Commonly Used Console Commands
get_server_address - List server name/ip
name - Change Player Name
rs_stats <1/0> - Used to display information such as FPS
sv_banplayer - Ban Player by Name
sv_banplayer_id - Ban Player by ID
sv_banplayer_ip - Ban Player by IP
sv_changegametype - Change Game Type
sv_changelevel --- Change Level
sv_changelevelgametype - Change level and game type
sv_kick - Kick Player by name
sv_kick_id - Kick Player by ID
sv_listplayers - List Players
More to be added later
Map List
testers_mp_agroprom
testers_mp_atp
testers_mp_darkvalley
testers_mp_factory
testers_mp_lost_village
testers_mp_military_1
testers_mp_pool
testers_mp_railroad
testers_mp_rostok
testers_mp_workshop
ProfLiebstrom
29th March 2007, 19:25
All Console Commands
_preset --- Minimum/Low/Default/High/Extreme
ai_use_torch_dynamic_lights --- 'on/off' or '1/0'
bind --- no arguments
bind_console --- no arguments
bind_list --- no arguments
bind_sec --- no arguments
cam_inert --- float value in range [0.000,1.000]
cam_slide_inert --- float value in range [0.000,1.000]
cdkey --- string with up to 64 characters
cfg_load --- no arguments
cfg_save --- no arguments
check_for_updates --- no arguments
cl_cod_pickup_mode --- integer value in range [0,1]
cl_dynamiccrosshair --- 'on/off' or '1/0'
cl_voteno --- Vote No
cl_votestart --- Starts Voting
cl_voteyes --- Vote Yes
demo_play --- no arguments
disconnect --- no arguments
flush --- no arguments
g_always_run --- 'on/off' or '1/0'
g_autopickup --- 'on/off' or '1/0'
g_backrun --- 'on/off' or '1/0'
g_corpserun --- integer value in range [0,100]
g_eventdelay --- integer value in range [0,1000]
g_game_difficulty --- game difficulty (gd_master, gd_novice)
g_kill --- Player Kill
g_restart --- restart game
g_restart_fast --- restart game fast
g_swapteams --- swap teams for artefacthunt game
get_server_address --- List server name/ip
help --- no arguments
hud_crosshair --- 'on/off' or '1/0'
hud_crosshair_dist --- 'on/off' or '1/0'
hud_info --- 'on/off' or '1/0'
hud_weapon --- 'on/off' or '1/0'
list_actions --- no arguments
load --- no arguments
load_last_save --- no arguments
main_menu --- no arguments
mm_mm_net_srv_dedicated --- 'on/off' or '1/0'
mm_net_con_publicserver --- 'on/off' or '1/0'
mm_net_con_spectator --- integer value in range [1,32]
mm_net_con_spectator_on --- 'on/off' or '1/0'
mm_net_player_name --- string with up to 64 Characters
mm_net_srv_gamemode --- st_deathmatch/st_team_deathmatch/st_artefacthunt (note the typo)
mm_net_srv_maxplayers --- integer value in range [2,32]
mm_net_srv_name --- string with up to 64 characters
mm_net_srv_reinforcement_type --- integer value in range [0,2]
mm_net_weather_ratechange --- float value in range [0.000,100.000]
mouse_invert --- 'on/off' or '1/0'
mouse_sens --- float value in range [0.050,0.600]
name --- Player Name
net_cl_clearstats --- clear client net statistic
net_cl_icurvesize --- integer value in range [0,2000]
net_cl_icurvetype --- intever value in range [0,2]
net_cl_interpolation --- float value in range [-1.000,1.000]
net_cl_log_date --- 'on/off' or '1/0'
net_cl_resync --- resyncronize client
net_dbg_dump_export_obj --- integer value in range [0,1]
net_dbg_dump_import_obj --- integer value in range [0,1]
net_dbg_dump_update_read --- integer value in range [0,1]
net_dbg_dump_update_write --- integer value in range [0,1]
net_dedicated_sleep --- integer value in range [0,64]
net_sv_clearstats --- clear server net statistic
net_sv_log_data -- 'on/off' or '1/0'
net_sv_pending_lim --- integer value in range [0,10]
net_sv_update_rate --- integer value in range [1,100]
ph_frequency --- no argumenets
ph_interations --- integer value in range [15,50]
quit --- no arguments
r1_dlights --- 'on/off' or '1/0'
r1_dlights_clip --- float value in range [10.000,150.000]
r1_glows_per_frame --- integer value in range [2,32]
r1_lmodel_lerp --- float value in range [0.000,0.333]
r1_pps_u --- float value in range [-1.000,1.000]
r1_pps_v --- float value in range [-1.000,1.000]
r1_ssa_lod_a --- float value in range [16.000,96.000]
r1_ssa_lod_b --- float value in range [16.000,96.000]
r1_tf_mipbias --- float value in range [-3.000,3.000]
r2_aa --- 'on/off' or '1/0'
r2_aa_break --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_aa_kernal --- float value in range [0.300,0.700]
r2_aa_weight --- vector3 in range [0.000000,0.000000,0.000000]-[1.000000,1.000000,1.000000]
r2_allow_r1_lights --- 'on/off' or '1/0'
r2_gi --- 'on/off' or '1/0'
r2_gi_clip --- float value in range [0.000,0.100]
r2_gi_depth --- integer value in range [1,5]
r2_gi_photons --- integer value in range [8,256]
r2_gi_refl --- float value in range [0.001,0.990]
r2_gloss_factor --- float value in range [0.000,10.000]
r2_ls_bloom_fast --- 'on/off' or '1/0'
r2_ls_bloom_kernel_b --- float value in range [0.010,1.000]
r2_ls_bloom_kernel_g --- float value in range [1.000,7.000]
r2_ls_bloom_kernel_scale --- float value in range [0.500,2.000]
r2_ls_bloom_speed --- float value in range [0.000,100.000]
r2_ls_bloom_threshold --- float value in range [0.000,1.000]
r2_ls_depth_bias --- float value in range [-0.500,0.500]
r2_ls_depth_scale --- float value in range [0.500,1.500]
r2_ls_dsm_kernel --- float value in range [0.100,3.000]
r2_ls_psm_kernel --- float value in range [0.100,3.000]
r2_ls_squality --- float value in range [0.500,1.000]
r2_ls_ssm_kernel --- float value in range [0.100,3.000]
r2_mblur --- float value in range [0.000,1.000]
r2_parallax_h --- float value in range [0.000,0.500]
r2_slight_fade --- float value in range [0.020,2.000]
r2_ssa_lod_a --- float value in range [16.000,96.000]
r2_ssa_lod_b --- float value in range [32.000,64.000]
r2_sun --- 'on/off' or '1/0'
r2_sun_depth_far_bias --- float value in range [-0.500,0.500]
r2_sun_depth_far_scale --- float value in range [0.500,1.500]
r2_sun_depth_near_bias --- float value in range [-0.500,0.500]
r2_sun_depth_near_scale --- float value in range [0.500,1.500]
r2_sun_details --- 'on/off' or '1/0'
r2_sun_focus --- 'on/off' or '1/0'
r2_sun_lumscale --- float value in range [-1.000,3.000]
r2_sun_lumscale_amb --- float value in range [0.000,3.000]
r2_sun_lumscale_hemi --- float value in range [0.000,3.000]
r2_sun_near --- float value in range [1.000,50.000]
r2_sun_near_border --- float value in range [-0.500,0.500]
r2_sun_tsm --- 'on/off' or '1/0'
r2_sun_tsm_bias --- float value in range [-0.500,0.500]
r2_sun_tsm_proj --- float value in range [0.001,0.800]
r2_tf_mipbias --- float value in range [-3.000,3.000]
r2_tonemap --- 'on/off' or '1/0'
r2_tonemap_adaptation --- float value in range [0.010,10.000]
r2_tonemap_amount --- float value in range [0.000,1.000]
r2_tonemap_lowlum --- float value in range [0.000,1.000]
r2_tonemap_middlegray --- float value in range [0.000,2.000]
r2_wait_sleep --- integer value in range [0,1]
r2_zfill --- 'on/off' or '1/0'
r2_zfill_depth --- float value in range [0.001,0.500]
r2em --- float value in range [0.000,4.000]
r__detail_density --- float value in range [0.200,0.600]
r__geometry_lod --- float value in range [0.100,1.200]
r__supersample --- integer value in range [1,4]
r__tf_aniso --- integer in range [1,16]
renderer --- renderer_r1/renderer_r2a/renderer_r2
rs_c_brightness --- float value in range [0.500,1.500]
rs_c_contrast --- float value in range [0.500,1.500]
rs_c_gamma --- float value in range [0.500,1.500]
rs_fullscreen --- 'on/off' or '1/0'
rs_refresh_60hz --- 'on/off' or '1/0'
rs_stats --- 'on/off' or '1/0'
rs_v_sync --- 'on/off' or '1/0'
rs_vis_distance --- float value in range [0.400,1.500]
save --- no arguments
screenshot --- no arguments
snd_acceleration --- 'on/off' or '1/0'
snd_cache_size --- integer value in range [4,32]
snd_efx --- 'on/off' or '1/0'
snd_restart --- no arguments
snd_targets --- integer value in range [4,32]
snd_volume_eff --- float value in range [0.000,1.000]
snd_volume_music --- float value in range [0.000,1.000]
start --- no arguments
stat_memory --- no arguments
sv_addmap --- adds map to map rotation list
sv_anomalies_enabled --- integer value in range [0,1]
sv_anomalies_length --- integer value in range [0,180]
sv_artefact_respawn_delta --- integer value in range [0,600]
sv_artefact_stay_time --- integer value in range [0,180]
sv_artefacts_count --- integer value in range [1,100]
sv_auto_team_balance --- integer value in range [0,1]
sv_auto_team_swap --- integer value in range [0,1]
sv_banplayer --- Ban Player by Name
sv_banplayer_id --- Ban Player by ID
sv_banplayer_ip --- Ban Player by IP
sv_bearercantspring --- integer value in range [0,1]
sv_changegametype --- Changing Game Type
sv_changelevel --- Changing Level
sv_changelevelgametype --- Changing level and game type
sv_client_reconnect_time --- integer value in range [0,60]
sv_console_update_rate --- integer value in range [1,100]
sv_dedicated_server_update_rate --- integer value in range [1,1000]
sv_dmgblockindicator --- integer value in range [0,1]
sv_dmgblocktime --- integer value in range [0,600]
sv_forcerespawn --- integer value in range [0,3600]
sv_fraglimit --- integer value in range [0,100]
sv_friendly_indicators --- integer value in range [0,1]
sv_friendly_names --- integer value in range [0,1]
sv_friendlyfire --- float value in range [0.000,2.000]
sv_hail_to_winner_time --- integer value in range [0,60000]
sv_kick --- Kick Player by name
sv_kick_id --- Kick Player by ID
sv_listplayers --- List Players
sv_listmaps - List Maps
sv_nextanomalyset --- Activating pointed Anomaly set
sv_nextmap --- Switch to Next Map in map rotation list
sv_pda_hunt --- integer value in range [0,1]
sv_pending_wait_time --- integer value in range [0,60000]
sv_prevmap --- Switch to Previous Map in map rotation list
sv_reinforcement_time --- integer value in range [-1,3600]
sv_remove_corpse --- integer value in range [-1,1]
sv_remove_weapon --- integer value in range [-1,1]
sv_return_to_base --- no arguments
sv_returnplayers --- integer value in range [0,1]
sv_rpoint_freeze_time --- integer value in range [0,60000]
sv_setenvtime --- no arguments
sv_setweather --- Set new weather
sv_shieldedbases --- integer value in range [0,1]
sv_spectr_firsteye --- integer value in range [0,1]
sv_spectr_freefly --- integer value in range [0,1]
sv_spectr_freelook --- integer value in range [0,1]
sv_spectr_lookat --- integer value in range [0,1]
sv_spectr_teamcamera --- integer value in range [0,1]
sv_statistic_collect --- integer value in range [0,1]
sv_statistic_save --- Saves statistic data
sv_statistic_save_auto --- integer value in range [0,1]
sv_timelimit --- integer value in range [0,180]
sv_vote_enabled --- integer value in range [0,1]
sv_vote_participants --- integer value in range [0,1]
sv_vote_quota --- float value in range [0.000,1.000]
sv_vote_time --- float value in range [0.500,10.000]
sv_votestop --- Stops Current Voting
sv_warm_up --- integer value in range [0,3600]
texture_lod --- integer value in range [0,4]
unbind --- no arguments
unbind_console --- no arguments
unbind_sec --- no arguments
unbindall --- no arguments
vid_mode --- change screen resolution WxH
vid_restart --- no arguments
ProfLiebstrom
29th March 2007, 20:06
I'll continue to update these posts to highlight the most commonly used commands and to add descriptions for what each command does.
If anybody has any suggestions for things to add to this thread just post below.
Feel free to post this on other forums and sites. Just give me credit and link back here.
Last Updated - 10/05/07
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