View Full Version : i7 feed back.
iPad
2nd April 2001, 20:56
i7 was great, staff were friendly (Skunk help me loads) the network relatively stable, and the Pizza girls were a highlight :D. But there were a couple of things that bothered me:
1) the sheer lack of TFC coverage. Only one map of the TFC final was broadcast on the big screen, dispite the TFC section being the third biggest croud, and possibly one of the biggest online communities (not servers, clan based scope). Where as some q3 deathmatching seemed to hog it for ages, and had no croud, when the TFC final map came on there were loads of people.
2) the TFC servers being messed around resulted in there being no dedicated TFC publics. I even ended up playing CS for ages because there were no good public (known) availible. Apparently there was one or two on the Sat/Sun, but no one was told the ips.
3) Planetarion had a fundamental floor unless you didnt write down your passy on sign up you were screwed if you lost it. You cant change it as the preferences didnt work ffs, and email retreaval clearly wount work. I look forward to LAN PA.
Maybe for i8 all the above can be solved?
Darkstorm
3rd April 2001, 10:35
I also suffered from this small problem - I wanted to go into vacation mode on Friday night to avoid my planet getting generously raped by those people who the staff attacked =)
Apparently the only way it could be fixed was for a server restart to occur.
An unfortunate bug =(
Jedi180
3rd April 2001, 11:02
ok 2 problems :(
1) there was definatly not enough CS servers :( sorry :P
2) i forgot my PA password on the friday as soon as i registered and could do anything to change it, coz they mail you the new one :( no PA for me :(
oh yeah and our row of people went down on the saturday for about an hour and a half it was annoying coz it meant the CS tourney had to be delayed coz of us :(
apart from that it rocked :D
Darkstorm
3rd April 2001, 11:11
There were 8 CS servers running on friday, which dropped to 4 on Saturday because they just were not being used.
On top of that SmartMonkey and Zeb were running several CS servers on their co-loc rack that they brought to the event.
Problem was the master server stopped working on Saturday evening, so servers just could not be seen anymore
Jedi180
3rd April 2001, 11:13
was there any way i could have got my PA password??
Darkstorm
3rd April 2001, 11:20
I'd hazard a guess at yes - I believe there was a guy from the PA team there, as well as TGuyver having admin rights to the system as well.
[pa]Zeus
3rd April 2001, 11:51
Originally posted by Jedi180
was there any way i could have got my PA password??
Yers ask on #planetarion irc channel. find me or ask any red/yellow or blue t-shirts you find or just find me on 1st floor in staff room.
But bottom line is. Im sorry you couldnt play due to your password probs. Well improve for I8.
Jedi180
3rd April 2001, 11:54
/me cries :( i never got to find out about any cool new things for the next round wahhhhhhhhhhhhhhhhhhh
oh well lord spoon lives on ;)
Renegade
3rd April 2001, 12:21
Maybe even i will play next time :)
Culture
3rd April 2001, 13:18
Maybe you'll turn up a bit earlier next time ;)
Strych
3rd April 2001, 13:29
I had no problem changing my PA password. Was I just lucky?
And Skunk helped you loads? I would be intrigued to know how, considering he was so inebriated he allowed himself to be duct-taped and left in a lift for a serious amount of time....
By the way, apologies to anyone on the 5th Floor who was trying to get some sleep. Hold on, this was a LAN. Shame on you for wanting sleep!!!
~~ Strych ~~
I was running 11 CS servers from 2pm on Friday through to 5pm on Sunday, but for I8, I will be willing to run other mods, such as tfc, if needed.
If you could not see them, please let me know if you were using gamespy, lan browser etc.....
- Zeb
Phiebs
4th April 2001, 08:26
Seeing as I was help run the rackmount, there should have been AT LEAST 4 LAN game servers with the names;
HH-1
HH-2
Phiebs' Server
Clan RoD Server....
If not then let me or Zeb know please - and as Zebsays - din't just say 'CS WOULDNT WORK' - please give details....
Renegade
4th April 2001, 08:34
Strych i believe its wildfire we left on the 5th floor duct taped up... skunk was far to resistant to have been left in the lift... even thought 6-7 people were holding him down he still insisted we was 0wning wizzo all because he had one hand on wizzos leg
Darkstorm
4th April 2001, 08:35
The dirty little monkeh
Renegade
4th April 2001, 08:37
:cwmdie:
Strych
4th April 2001, 13:16
No Ren, it WAS Skunk in the lift. Wildfire was dumped on the 5th floor, but Skunk was placed in the lift, and it was his screeeeeeeaming that was the main cause of lack of sleep. He did manage to undo the duct-tape, but was still unable to remove himself from the lift, having slumped into a corner. He did, we presume, manage to find his legs some time later that evening.
brainbomb
18th April 2001, 18:11
[QUOTE]Originally posted by Darkstorm
[B]There were 8 CS servers running on friday, which dropped to 4 on Saturday because they just were not being used.
We had problems in our row (I don't think it was just us either) with gamespy not showing the servers, and the server IP addresses seemed to be changing faster than we could keep track of, which made it rather difficult to find any games running. Could be why nobody was playing.
brainbomb
18th April 2001, 18:17
Originally posted by Zeb
I was running 11 CS servers from 2pm on Friday through to 5pm on Sunday, but for I8, I will be willing to run other mods, such as tfc, if needed.
If you could not see them, please let me know if you were using gamespy, lan browser etc.....
- Zeb
Any chance of a good ole HL DM server?
I ran a few games from my PC but could only be seen by people in my subdomain. So it was difficult to get loads of people. We had 4 or so whenever i set one up, which ain't too bad for one subdomain.
We were being encouraged to use Gamespy by the staff. I prefer not to as I think the HL engine does a great job itself, and I don't really like quitting completely just to switch server.
brainbomb
18th April 2001, 18:38
I'm an ADSL user at home and it was fairly obvious at i7 that my ping in games was worse than at home. I have a LAN at home and its very noticeable when another person is browsing the net at the same time as you are playing.
Internet Explorer seems to have a habit of hogging all possible bandwidth available particularly when displaying graphics.
I guess I'm suggesting that the Intranet and particularly Planetarion may have had a detremental effect on gameplay. Maybe the PA Galaxy graphics function could be disabled/limited by file size? Maybe I'm barking up the wrong tree here, but maybe not.
Swapping of wares and grabbing patches from the FTP will obviously also sap bandwidth, so I'm gonna make sure i'm fully patched b4 the event next time. It'd be cool if everyone else did too.
Phiebs
18th April 2001, 21:59
I don't think that the network was a problem m8. Seeing as it was all swiched the it wouldn't make a difference....
You ---- SWITCH ---- CS SERVER
pe0ns ---- ^^^^^^ ---- WebServer
Although it is the same switch - it *shouldnt* lag you.. Just sever overloads???
If I am wrong then please correct me as I am a pe0n
Big Giant Head
19th April 2001, 06:18
Well.....
From my limited understanding of networking
If you have a hub network at home then yes you would lag if someone is sending large amounts of data cause a hub basically forwards to everyone on the network
With a switch you just go straight to where you're going, however theres only a single 100mb uplink between your switch and the central switch.
So if half your row is sitting there downloading stupidly large files then they could sap all your bandwidth, however you should only need 6 or 7k/sec even on lan to play a game so its no big deal really.
Phiebs
20th April 2001, 23:36
Thats right BGH - but, the 100mbit uplink bit is the only part that *COULD* have slowed you down... well I'm sure it will be looked at..
MONK
21st April 2001, 00:18
This is the big reason for crack down on swapping files other than the little thing about it being against the law!
once you have downloaded the graphics you would have cached them so you would not download them again! overall I doubt it takes a massive amount of bandwidth up. And as far as I know the PA server is a 100Mb so that would shared between all the switch that is only about 3 maybe 4Mb per switch!
Phiebs
21st April 2001, 14:03
Well I know that when my brother goes to a webpage while i'm playing CS i get FAT amounts of lag. I have never experienced it, however, on a LAN...
MONK
21st April 2001, 14:14
Also it depends what computer is connected to the net. And remember on a 56K connection it will take all the bandwidth it can on a lan there is more bandwidth than can be used.
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