View Full Version : Release notes or changelog
ScratchMonkey
29th September 2005, 20:09
It would be nice if the announcement forum had a changelog or release notes so one could tell if the scripts on one's ranked server are recent enough to fix a particular bug.
My admins report that the idle kick isn't working, and I see that a fix is available for that, but I'm trying to determine if the problem is the script version or just operator error.
K
29th September 2005, 20:21
You mean the details in ModManager.txt and in the header or each mod file :D
ScratchMonkey
29th September 2005, 20:48
Ah, ok, then I just have to dig around here to find the download link...
Found the directory here:
ftp://ftp.multiplay.co.uk/pub/games/fps/battlefield2/server/addons/modmanager/
Our story so far, from 1.0-rc4-beta4:
=== History ===
==== v1.0 Release ====
mm_rcon
* Added log option for all commands used
mm_kicker
* Corrected round check
* Changed default negative kick to -15
* Upated ban checks to corrected variable name
==== v1.0-rc4 ====
modmanager
* shutdown() and init() are now manditory methods for modules
* Added startTimeWall and startTimeUTC properties which identifies then the round
started excluding start delay
* Added roundTime() and roundTimeLeft() methods which return the number of seconds
the round has been playing for and has left respectively. Pauses and start delay
are taken into account
mm_bf2cc
* Removed \n from server name in si response
* Updated to use mm methods for round times
mm_rcon
* Corrected unauthorised message print
* Extra security checks now prevent the use of blank passwords
* Fixed users command
* Added extra exception check
mm_announcer
* Corrected Rcon commands docs
* Updated line split '|' to work consistently across join and timed messages
mm_kicker
* Added idleIgnoreNotStarted defaults to 1 which means idle kicks are disabled
while the round has not started ( below min players to start )
* Disabled enhanced debug in main kick routine
* Now detects bad language in the first word of dead messages
* Added negative score kick
mm_utils
* Removed prefix param from MsgChannel constuctor.
* MsgChannel.stripPrefix now removes all known prefixes for all channels
* Added status_name which will return a string of the passed in GameState
==== v1.0-rc3 ====
mm_kicker:
* Fixed typo's in "message" variables ensure your modmanager.con is correct
mm_announcer:
* Fixed module shutdown error
mm_sample:
* Added missing mm.unregisterRconCmdHandler to shutdown
mm_bf2cc:
* Now requires mm_kicker v1.7
==== v1.0-rc2 ====
Fixes for mm_kicker not loading on ranked servers when configured
for high ping kick lower than 160.
==== v1.0-rc1 ====
Initial public release
I must be missing the thing where the idle kick was fixed. When did that happen? The problem is reported here:
http://www.bf2cc.com/forums/viewtopic.php?t=1630
ScratchMonkey
29th September 2005, 23:34
Hmm, looks like the main file's version is unrelated to what's reported in the rcon banner (1.9) which in turn I'm guessing is unrelated to what script is used for mm_kicker.py. Might be good to have rcon report the main version.
K
29th September 2005, 23:42
You are looking at beta there which is not meant for public consumption.
rc5 has:
== mm_kicker ==
v1.9 - 23/08/2005:
Corrected round check
Changed default negative kick to -15
Upated ban checks to corrected variable name
Now only switches dead players if the game is in progress.
==== v1.0-rc5 ====
modmanager
* Added configPath() method
* Updated time logic to take into account none started matches and correct roundTimeLeft()
mm_rcon
* Added log option for all commands used
* Added checks for official maps on ranked servers
* Added flush on DOS disconnects
mm_kicker
* Corrected round check
* Changed default negative kick to -15
* Updated ban checks to corrected variable name
* Now only switches dead players if the game is in progress.
mm_bf2cc
* Now requires version 1.9 of the mm_kicker
ScratchMonkey
30th September 2005, 00:03
Just to clarify, we need to get our ranked server provider to update the installed scripts?
K
30th September 2005, 01:19
Yep thats correct.
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