View Full Version : Auto-admin
DiceDuP
15th August 2005, 13:07
When trying to apply any of the auto-admin settings such as high-ping, bad words, idle time etc, i get an error box stating it could not apply the settings. Any help? Everything else so far seems to work fine.
I assume you mean via BF2CC if so those are daemon mode functions only which is not supported.
You can set high ping, idle via ClanForge settings. Badwords can also be added via the Config modmanager.con see the ModManger documentation for more information.
DiceDuP
15th August 2005, 13:16
Ah ok. Trouble is i have absolutely no idea how to do the settings in clanforge. Is there a FAQ anywhere? After inserting modmanager and restarting the server I now have the modmanager.con in the drop down menu. Do I change things in there or insert new config commands in the main config?
DiceDuP
15th August 2005, 13:19
Nm, im doing dome research on it using the wiki to edit the mm.con page. Just hope i dont fook it up :D
Kinetic
15th August 2005, 13:39
Originally posted by Killing
I assume you mean via BF2CC if so those are daemon mode functions only which is not supported.
You can set high ping, idle via ClanForge settings. Badwords can also be added via the Config modmanager.con see the ModManger documentation for more information.
Ive read the docs but im still unclear on this killing ,so heres the sections regarding bad language,now where do i add my own words to be filtered by the server
# ModManager Player Kicker v1.8
#
mm_kicker.banLimit 2
mm_kicker.banPeriod "Round"
mm_kicker.banWordMessage "%s you are being banned from this server for using bad / racist language"
mm_kicker.idleLimit $$idle_limit$$
mm_kicker.idleIgnoresNotStarted 1
mm_kicker.initDelay 60
mm_kicker.kickDelay 5
mm_kicker.kickLimit 3
mm_kicker.kickMessage "Sorry '%s' your are being kicked ( %s )"
mm_kicker.kickType 1
mm_kicker.kickWordMessage "%s you are being kicked from this server for using bad / racist language"
mm_kicker.maxPing $$max_ping$$
mm_kicker.minPing 0
mm_kicker.pingLimit 8
mm_kicker.positionDelay 120
mm_kicker.samplePeriod 120
mm_kicker.sampleRate 10
mm_kicker.warnWordMessage "WARNING: Please refrain from using bad / racist language on this server '%s'"
mm_kicker.enableChatChecks 1
DiceDuP
15th August 2005, 13:40
From what i can fathom, add the following line at the end..
mm_kicker.addKickWord "word_here"
and repeat the same line for each word you want in the list.
Kinetic
15th August 2005, 13:44
Ah yeah i was just going to post that ,sort of answering my own questions lol
:D
DiceDuP
15th August 2005, 13:49
Hehe.... and to add to the list (last one i hope).....
Reserved slots.
We are allowed 20% of max players in reserved slots. Having a 32 player server, this means 6 players can use the slots. Now, the question is, can I add ALL the members to the list, yet only 6 of them can use the slots at once? Or can I only add 6 players to it fullstop.
Also, in the command 'mm_reserver.addProfileId' am I right in thinking I add the players ID number and not the name?
Help from anyone in the know is appreciated :)
Kinetic
15th August 2005, 13:57
While where talking about reserved slots ,does reserving the slots take away from the overall player numbers like it used to in BF42 , so if you reserve 6 slots the max number of players able to enter your server would be 26 and then only when the 6 slots are taken up by ppl able to access the slots wuld the server limit be 32
OR
Does it work that 32 ppl can join the server at any one time and then when some one who can access the reserved slots wants to the server automaticly kicks a player making space ?
DiceDuP
15th August 2005, 14:02
It works by letting the max amount of players into the server, and then kicking a player when a reserved slot is used.
I'm hoping we can add unlimited Profile ID's though, so that all clan members can be in the list. How it decides to kick is another question aswell. I can just imagine all the moans if it kicks the top scoring players lol.
Edit: I added/changed this in my MM.con profile
#
# ModManager Reserver v0.4
#
mm_reserver.kickDelay 5
mm_reserver.kickMessage "Sorry '%s' your are being kicked ( reserved slots reached )"
mm_reserver.kickMode 2
mm_reserver.kickType 1
mm_reserver.privatePassword ""
mm_reserver.reservedSlots 6
mm_reserver.addProfileId 44600566
mm_reserver.addProfileId 44457247
mm_reserver.addProfileId 44810113
mm_reserver.addProfileId 45305265
mm_reserver.addProfileId 45370801
mm_reserver.addProfileId 45113301
These are players ID numbers, and they dont work. Should I be entering the players actual in-game name?
You can add as many profileids as you want but it will only keep a max of 20% of slots free.
If all listed profileids are playing then no slots will be reserved.
wncc1701p3
15th August 2005, 15:07
as he asked b4 do u put the username in eg wncc1701p3
ApocalypseIV
15th August 2005, 15:08
What are the profileid's, where can I get thses id's from? Are they GUIDs.
Thanx for the help
P.S Sorry for asking the same question, he must of posted while I was typing :angel:
wncc1701p3
15th August 2005, 15:11
i am assuming they are a number given to u via ea , u can access via http://www.gameslave.co.uk/bfparser.cfm put ur username eg wncc11701p3, then in the right hand side there will be ur id
ApocalypseIV
15th August 2005, 15:44
No that doesnt work, I tried adding my proflie id, but still wouldnt let me join, says server is still full. MPUK help please ;)
DiceDuP
15th August 2005, 15:50
Ok this is how you do it.
Add the profile ID numbers. But you will notice higher up in the config in the modules that you have it commented out in the list (ie: a # in front of the command). Take out this # and it'll work.
DiceDuP
15th August 2005, 15:53
Hopefully my last question :D
In teh server announcments there are 2 reserved lines...
mm_announcer.addTimedMessage "30:600:$$announcement1$$"
mm_announcer.addTimedMessage "31:600:$$announcement2$$"
These can be changed via the "settings" tab.
Can I add, for example...
mm_announcer.addTimedMessage "33:600:message"
mm_announcer.addTimedMessage "34:600:message"
and so on to the list in mm.con to add the extra messages?
wncc1701p3
15th August 2005, 15:57
r u putting in the password wen u join
Torment
15th August 2005, 15:58
I'm currently going through the same thing myself.
This is going to sound extremely silly, but given all config variables are denoted by quotation marks before and after the actual variable. Would it be possible that those player ID codes aren't working because you didn't put " before and after like all other config parts ?
I'm probably way off but could it have anything to do with it ?
Originally posted by DiceDuP
Hopefully my last question :D
In teh server announcments there are 2 reserved lines...
mm_announcer.addTimedMessage "30:600:$$announcement1$$"
mm_announcer.addTimedMessage "31:600:$$announcement2$$"
These can be changed via the "settings" tab.
Can I add, for example...
mm_announcer.addTimedMessage "33:600:message"
mm_announcer.addTimedMessage "34:600:message"
and so on to the list in mm.con to add the extra messages?
Yes you can add as many as you like but only 2 will show in settings :)
Originally posted by Torment
I'm currently going through the same thing myself.
This is going to sound extremely silly, but given all config variables are denoted by quotation marks before and after the actual variable. Would it be possible that those player ID codes aren't working because you didn't put " before and after like all other config parts ?
I'm probably way off but could it have anything to do with it ?
The id's should not be quoted.
Torment
15th August 2005, 16:06
heh, thought so, oh well :|
wncc1701p3
15th August 2005, 16:22
so editing out the # has solved your problem plz let me know
Torment
15th August 2005, 16:35
Is it possible to set a teamkill limit before an auto kick occurs ?
I know this can be done with Punishments enabled, but we don't want punishments on the server.
What I mean is, can someone who TK's 3 or 4 times be auto kicked by the server without having to enable Punishments ?
or, if not, can punishments be enabled without any more points being subtracted per punishments, - 8 is a hell of a lot for an accidental team kill!
chicago
15th August 2005, 17:14
3 tk's is a lot for a player but if you are a commander it can get a lot higher..
would be nice if u can set limits for commander tk's also
Lorian
17th August 2005, 09:46
Originally posted by chicago
3 tk's is a lot for a player but if you are a commander it can get a lot higher..
would be nice if u can set limits for commander tk's also
Why should a commander be allowed to do more TK's? It's the sign of a poor commander.
The commander's job is to help his squads and avoid TK'ing them. The commander doesn't get points based on the number of people he kills with his arty, and if he's trying to get a good score then he's just wasting enemy tickets.
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