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View Full Version : Interesting night last night! (testing that is)


Mugworth
2nd August 2005, 07:04
hey guys had some inteteresting things happen last night with the modmanager installed.


The default ilde kicker time is a bit to aggressive, put this up to 600 and seems to be better as quite a few regulars were being being kicked by it (shows up all the fagging muppets in my clan lol)

With the ping kicker. I see it makes a couple of checks on the persons ping before deciding that they have too high a ping. would it be possible to have a warning message to the user that their ping is too high? before it actually goes to kick them.

With the reserved slots as soon as i started to add profileId's about 5 or 6 ppl all got kicked at once by the reserved slots module, even though it says 1 reserved slot in the modmanager config. any idea as to this? was fine until i added the profileids

Lorian
2nd August 2005, 07:25
Yeah first ting I did was to up the idle time to 15 minutes becuase it kept kicking me while I was testing LOL.

I didn't try reservered slots yet because I wasn't sure if it had been approved for use on a ranked server.

Mugworth
2nd August 2005, 09:29
well the rest of my clanmates got very pissed last night for being kicked so many times and couldnt get a game going right. so its been disabled for now lol.

bit of a shame really :(

reserved slots is definatly not a good idea when you have a full server. as it kicked the highest scoring player lol.

and then the thing with the ilde kicks

K
2nd August 2005, 11:39
Idle checks are controlled by:

mm_kicker.maxPing 250
mm_kicker.minPing 0
mm_kicker.pingLimit 4
mm_kicker.samplePeriod 120
mm_kicker.sampleRate 10

If their ping goes above maxPing pingLimit times in the samplePeriod where checks are done every sampleRate. They are kicked.

I dont see a point in adding a warning you cant control you ping.

The reserver will have no effect until u have profileids. Once it has id's it will attempt to keep slots free for the profileids. It does this by kicking people on join. It will never kick existing players.

K
2nd August 2005, 13:12
Ok found the ping kicker issue, old violations being expired l8. I've also upped the default trigger to 8 high in 12 measurements over the 2 minute sliding period so that should fix that.

For reserver I've added some more info to the debug so we can better see whats going on so if you can give that another go tonight.

Mugworth I've switched ur server back to the beta profile while it was empty.

Lorian
2nd August 2005, 13:20
Originally posted by Killing
I've also upped the default trigger to 8 high in 12 measurements over the 2 minute sliding period so that should fix that.

which param is the "8 high" one - pinglimit?

<edit - ok i read the documentation>