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View Full Version : 200 players - update


Joey
28th June 2005, 15:54
FYI

I'm 75% of the way to getting 200 player allegiance going at LANs

The only way to get a 200 player game going is to run the game as a service and use some cunning reghacks (courtesy of KGJV of the alleg.net community), however this option always creates a public lobby hosted game rather than a LAN game.

I'm badgering them to further edit the server code for our nefarious means, otherwise we'll just have to host is as a public game and get everyone to play using the ASGS client (which you have to use to play online anyway).

Afty
28th June 2005, 17:05
Heard and understood.