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Neon
4th May 2005, 01:54
I know that some people might consider it cheating or haxing or whatever, but should you want, there is a very good and rather instructive guide on pre seering ascalon over here -> http://www.guildwarsguru.com/content/pre-searing-ascalon-id1264.php

Exegesis
4th May 2005, 15:01
Ya know, to be honest, i'm a nitwit (*confirm all*, /nod, "yes" -thanks-).

THANK YOU SO MUCH NEON FOR POSTING THIS LINK!

You've probably, and most definitely saved my career as a GuildWars punter. I bought the game, played it for an evening, found it pretty frustrating and have since ceased playing it. This information you've provided though pretty much explains why i'm running around with a +20% death penalty and unable to figure out what the hell is going on.

...thank you

Neon
4th May 2005, 15:57
glad to be of service, although there is no death penalty in pre seering ascalon, glad you are still playing :)

Exegesis
4th May 2005, 16:17
My point being that i skipped pre-searing and left ascalon as soon as i possibly could.

RocketKnight
4th May 2005, 18:55
Lol yeah my housemate left pre-searing at level 3 and wondered why he was having so much trouble. :p:

*Tsunami*
4th May 2005, 20:55
Leaving too early is a schoolboy error. I did it yesterday, but what is a good level to leave?.. I'm currently lvl 6 and thinking seriously about moving on, cannot find any more quest :S

porsche
4th May 2005, 21:36
I left at lvl8... it's much tougher out there so many places you just can't get to on your own.

Doesn't take long for things to be worth 0xp either which is harsh

-Porsche-

RocketKnight
4th May 2005, 21:47
3 things that were a must for me:

1. The secondary profession.
2. The signet for non-priests ressurecting party members once during combat.
3. The belt pouch for storage.

TimmyNoShoes
4th May 2005, 21:52
Originally posted by RocketKnight
3 things that were a must for me:

1. The secondary profession.
2. The signet for non-priests ressurecting party members once during combat.
3. The belt pouch for storage.

You can buy all of those AFTER searing.
Altho im not so sure about the second profession, havent tried that.

RocketKnight
4th May 2005, 21:57
True but they're free in this stage, buying them later is a waste because they're very easy quests to obtain them.

I think the secondary profession thing unlocks the quest to move onto the next stage so is a must, that might not be the case though.

Neon
4th May 2005, 23:48
You should aim to leave preseering around 7/8 6 if you are quick :)

TimmyNoShoes
4th May 2005, 23:58
I left ascalon at lvl 4 and im fine.

Neon
5th May 2005, 12:05
But you probably missed the lower level armour set that you get from collectors, probably missed a whole bunch of exp from quests, and id imagine a few skills to boot.

Stay in pre seering as long as you can i say, its perfect to get everything working and ticking over just how you want it.

TimmyNoShoes
5th May 2005, 13:35
Nah i bought the skills afterwards.
I did most of the quests around i just didnt pisss about

Exegesis
13th May 2005, 06:52
I am level seven in ascalon right now. Have finished all the quests. The important things i've noticed about pre-searing is getting your primary skills from all of your trainers (there are three trainers for a total of five skills if i am not mistaken). And also to get your low level armor.

I'm one of those people who is a perfectionist, so i havent spent a single attribute/skill point because i dont know what to spend them on and i dont want to waste them.

Neon
13th May 2005, 17:07
You get a refund point per 240xp that you earn, so dont worry too much about where you place your attribute skills, as you can edit them later on :)

Hg
13th May 2005, 19:15
I left on level 4 i think, and found it hard at post seeing till i begain leveling up and a guild member came to help with first mission

TimmyNoShoes
13th May 2005, 20:34
WEEEE IM LVL 20!!!
and also an ascended being.
for the record i managed to own my mirror self in under 10 seconds.
I must REALLY be **** :P