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View Full Version : New Patch v1.02 Available


Zeuseh
21st April 2005, 16:25
The New patch was released at 4pm GMT today and is available from the MPUK FTP.

Retail Boxed > v1.02
UK FTP (ftp://ukftp.multiplay.co.uk/pub/games/fps/splintercellchaostheory/patches/splinter_cell_chaos_theory_1.00_To_1.02_euro.exe)
Global FTP (ftp://ftp.multiplay.co.uk/pub/games/fps/splintercellchaostheory/patches/splinter_cell_chaos_theory_1.00_To_1.02_euro.exe)

v1.01 > v1.02

UK FTP (ftp://ukftp.multiplay.co.uk/pub/games/fps/splintercellchaostheory/patches/splinter_cell_chaos_theory_1.01_To_1.02_euro.exe)
Global FTP (ftp://ftp.multiplay.co.uk/pub/games/fps/splintercellchaostheory/patches/splinter_cell_chaos_theory_1.01_To_1.02_euro.exe)

The patch includes the following updates.

Bug Fixes
---------

- A *LOT* of disconnections have been corrected in Coop mode.

- Maximum username length was inconsistent with the one used on ubi.com web site.

- Fix session connection issues when connecting to an online game.

- Fix impossibility to join a game (and the user having to hard quit the game) after joining a game that he was banned from.

- Ingame chat should now be replicated properly.

- Maximum timeout has been slightly increased to help low-end machines connected to high end ones.

- Corrected crash when saving in a Coop game using a wrong Game Saving functionality. Note: In order to save, you must open the Pause menu and save from there.

- Fix some issues with event not happening the same way on the two computers, thus resulting in a disconnection.

- Fix some issues with passworded online games.


General Improvements
--------------------

- All Seeing Eye support has been implemented.

Neon
22nd April 2005, 10:35
Still doesnt fix COOP :(

Zeuseh
22nd April 2005, 11:59
Indeed it doesnt. Routers seem to be the problem but Timmy has fondled his somehow and it works for him. I will speak with him later and find out what he did.

Freelance
22nd April 2005, 12:07
i actually managed to connect to a game this morning

TimmyNoShoes
24th April 2005, 00:03
Originally posted by Zeuseh
Indeed it doesnt. Routers seem to be the problem but Timmy has fondled his somehow and it works for him. I will speak with him later and find out what he did.

I breyed it with a VERY large hammer until it worked.
The router now knows whos in charge.

Rizzo
24th April 2005, 00:16
Awsome game, been playing with Gunsmith, just have a few gfx problems and, the game keep starting up again when i'm in the middle of a game, some Runtime error.

Neon
24th April 2005, 08:33
Im annoyed, one of the main reasons i bought the game was to play coop online, and it doesnt work.

Might have well not bought it at the moment really.

I just hope we can get it working at i24, or ill be angry.

TimmyNoShoes
24th April 2005, 13:20
Originally posted by Neon
Im annoyed, one of the main reasons i bought the game was to play coop online, and it doesnt work.

Might have well not bought it at the moment really.

I just hope we can get it working at i24, or ill be angry.
I thought the same thing, but it turns out there are a mass of ports to be forwarded even including ones not in the manual.

check here for advice http://forums.ubi.com/eve/ubb.x?a=frm&s=400102&f=3651075192
worked for me