View Full Version : ping afty
Njoroge
8th October 2004, 15:16
PING afty (192.Manchester.0.1): 56 data bytes..
Time 5:15pm (on my clock)
Say_Ten
8th October 2004, 15:28
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
No route to host.
Afty
8th October 2004, 16:22
Reply from 127.Manchester.0.1: bytes=56 time=62m13s TTL=128
Reply from 127.Manchester.0.1: bytes=56 time=62m19s TTL=128
Reply from 127.Manchester.0.1: bytes=56 time=62m20s TTL=128
Reply from 127.Manchester.0.1: bytes=56 time=62m22s TTL=128
Ping statistics for 127.Manchester.0.1:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 3733000ms, Maximum = 3742000ms, Average = 3737500ms
Elbonio
8th October 2004, 21:23
fascinating
KingDaveRa
8th October 2004, 21:24
I'm guessing Afty typed that all out from memory too.
Afty
9th October 2004, 12:54
I even did the mathematics in my head, in binary,
KingDaveRa
9th October 2004, 13:29
Now I'm just plain impressed.
Njoroge
11th October 2004, 09:24
Well that's better that some ISPs. You should offer your services as a forum driven ISP to replace NTL for gaming.
Afty
11th October 2004, 09:50
RFC 92773 - TCP Over vBB
WhiteKnight
11th October 2004, 14:27
Is there some kind of NAT going on here??
Originally posted by Njoroge
PING afty (192.Manchester.0.1): 56 data bytes..
and
Originally posted by afty
Reply from 127.Manchester.0.1: bytes=56 time=62m13s TTL=128
Afty
11th October 2004, 14:45
Must be :)
Njoroge
11th October 2004, 14:58
That's why NTL players can never connect to games properly.
KingDaveRa
11th October 2004, 17:31
I think NTL send all their packets via UPS or something.
vBulletin® v3.7.4, Copyright ©2000-2008, Jelsoft Enterprises Ltd.