View Full Version : Downloading server logs
AppleSauce
10th March 2004, 08:47
I would like to be able to download my clan servers log files so i can display them on our website using a program like mohstats-0.4.6.
I understand from my enquirys that this facility is going to be enabled in clanforge version 2.
Would it be possible that you could make it so that the log files are automaticly posted to a folder on our multiplay webspace, say at 00.00 hrs everyday so it updates the stats display regularly?
And any news on when clanforge v2 will be ready?
loulou
14th April 2004, 15:48
I was just looking for a way to have access to the log files 2. So I ll grateful 2 for the help ty
Web download of logs is in CF v2 still working hard on it adding all the features you guys want. Holidays, weadings and other stuff getting in the way atm :(
AppleSauce
5th June 2004, 01:05
I gotta say first that it's usefullness of ClanForge1,(how easy you have made it to add/delete maps/mods and change settings on our servers) and the excellent service you provide that has always kept me with Multiplay for our clan servers. Despite the efforts of others to get me to go to cheaper hosting companys.
So second any idea of when ClanForge2 will be ready, so we can access our server logfiles from our dedicated server? (it's been nearly 3 months since my first post)
Indeed it has been a long time. The features we are adding into CF v2 go much much deaper than all the new features that will be initially available. CF v2 was built on top of Lanforge which runs our LAN's it was developer for admining LAN's and although CFv1 sat quite nicely on top the history has become restrictive when adding new features. So for CF v2 I've totally reimplemented the backend code along with major changes to the DB.
This has taken longer than we would have liked. The front end design has been done now for some time but without the code supporting it, well....
CF v2 is now just under 50 thousand lines of code which gives you an idea of the time an effort that has been put in.
So looking forward, in the past few weeks the core functionality has entered alpha testing so we have turned the corner and are heading down the home stretch. It will all be worth the wait promise :)
[QUOTE]Originally posted by Killing
CF v2 is now just under 50 thousand lines of code which gives you an idea of the time an effort that has been put in./QUOTE]
/me hands Killing a cookie :)
AppleSauce
7th June 2004, 01:01
Kool Thanks for the update on whats going on.:D
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