SiQDiZ
28th October 2003, 23:21
Game Chronicles Magazine had the opportunity to have a short question and answer session with Infinity Wards lead designer Zied Rieke. Although nothing really new is being made pubic it is still nice to read.
GCM: World War II-based games have found huge popularity as of late and a plethora of titles has been released to meet the demand. What do you feel triggered this resurgence of interest in WWII and how will Call of Duty differentiate itself from the competition?
Zied Rieke: World War II has always been popular. There are times that war-inspired films or games come out, which bring World War II back to the forefront.
GCM: World War II-based games have found huge popularity as of late and a plethora of titles has been released to meet the demand. What do you feel triggered this resurgence of interest in WWII and how will Call of Duty differentiate itself from the competition?
Zied Rieke: World War II has always been popular. There are times that war-inspired films or games come out, which bring World War II back to the forefront.