View Full Version : Zero Hour crashing problem
Blood Sport
30th September 2003, 20:34
anyone else getting the game crashing half way through the intro to mission 2 with the US.
the only think i can do when this happens is to restart. its a pain and i want to play ... :(
please help
Blood Sport
1st October 2003, 09:24
someone must be alble to help please...
phil
1st October 2003, 09:45
Not had this problem - went throught the US missions no problem. I think Zakalwe had a problem where a particular unit attacking was causing the game to freeze - but afai remember it was only during one mission in the challenge game.
Noodleman
2nd October 2003, 09:10
hmm, What hardware are you using?
Ive played the USA missions and havent had a single problem.
andyf
2nd October 2003, 09:54
Have not encountered an error during single player, every mission, or playing through Challenge mode as Air Force general.
Was watching Hard vs. Hard computer play last night and noticed something odd. I wanted Chinese Infantry against American Air Force. After the first 2-3 buildings were built, China suddenly gained $10,000 - I later confirmed this happens to any/all china players - pure hax. However the American general, as soon as his supply depot was built, sold everything and effectively gave up.
Tried it again, on a different map. Put the general against the chinese tank general. Once again the american general sold up and caused himself to lose the game. Very bizarre.
Whilst watching a Chinese Tank vs. Nuke general, the game crashed out to Windows half way through with a Technical Difficulties error message.
Thrud
2nd October 2003, 10:39
Yes, I have had a few problems with the game in multiplayer...
Game just locks and eventually have to hit reset....
Catachan
2nd October 2003, 12:44
This better not be common, or my review when I get to it won't be too good ;)
Noodleman
2nd October 2003, 12:46
Check this out (http://eatech.custhelp.com/cgi-bin/eatech.cfg/php/enduser/std_alp.php?p_sid=hYacvNUg&p_lva=&p_li=&p_page=1&p_scf_faqs*c%24platform=182&p_prod_lvl1=3&p_prod_lvl2=411&p_cat_lvl1=%7Eany%7E&p_cat_lvl2=%7Eany%7E&p_search_text=&p_new_search=1&p_search_type=3&p_sort_by=dflt)
Blood Sport
2nd October 2003, 12:59
2.2xp
nforce 2 gigabite GN400 pro2 (or some thing like that)
Creative geforce 4 4600
XP pro
PC2700 512ram
First I tried Quiting all the programs that run in back ground. That let me get another few seond futher
then
Had alook at Task manager and it all running ok using ram and load of processor but when it crashed, the process was not being used and the HDD was being accessed continuely.
going to try a reinstall tonigth me thinks
Noodleman
2nd October 2003, 13:09
Originally posted by Blood Sport
2.2xp
nforce 2 gigabite GN400 pro2 (or some thing like that)
Creative geforce 4 4600
XP pro
PC2700 512ram
First I tried Quiting all the programs that run in back ground. That let me get another few seond futher
then
Had alook at Task manager and it all running ok using ram and load of processor but when it crashed, the process was not being used and the HDD was being accessed continuely.
going to try a reinstall tonigth me thinks
What chipset is your system using?
Blood Sport
2nd October 2003, 14:20
nforce 2 chipset
or is there another chipset ?
Nikumba
2nd October 2003, 15:05
So far with Zero hour my bugs are :
1) Bad Shadows
2) Large group of unist going over a bridge as unit at back want to go first stops whole group
3) Sound missing or mismatched
4) Occasionaly when scrolling round i loose the map textures and left with the builts and units
5) The famous "Game has detected a mismatch" in multiplayer
I wonder how long before C&C Zero Hour Patch 1.1 is released?
Nikumba
vBulletin® v3.7.1, Copyright ©2000-2008, Jelsoft Enterprises Ltd.