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MPUK News
21st February 2003, 09:04
Westwood, have upload another patch for the recently released C&C Generals. Bringing it up to v1.3.

This update include
- QuickMatch stability and matching
- General connection fixups behind routers (multiple players behind the
same router, refreshing the player IP after a failed connection)
- Refresh button added to Custom Lobby
- Game List/Player List no longer pops to the top occasionally
- Player List no longer jumps, etc. making it difficult to click on a
name
- Communicator requests addition of buddy to both players. Also,
incoming messages get a sound effect
- Spaces in front of games in Game List no longer allowed
- Game Lists/Player Lists alphabetize in upper and lower case
- Ping tolerance icon adjustment to make more useful
- More accuracy in number of players per game in Game List


Download from <A HREF="ftp://ftp.ea.com/pub/eapacific/generals/generals/DownloadablePatches/">here</A><BR>

Also, if your planing on purchasing Splinter Cell(PC) next Friday (28th), then Ubi Soft have already released a patch for it.

According to Programmer Dany Lepage "...the first patch will make the game looks better, fix some corner cases AI bugs and also give you faster FPS..."

Available direct from <A HREF="ftp://ftp.ubisoft.com/games/splintercell/patches/SCUS_CA_Patch_1_1.exe">Ubi Soft</A><BR>

Posted By: Jazza

Cheez
21st February 2003, 11:57
LOL. The state of things to come. Developers releasing patches for games BEFORE the game itself is released.

bvark
22nd February 2003, 21:24
C&C Generals patch 1.3 still has crappy netcode :(

Triprotic-Acid
23rd February 2003, 10:43
It lags over a LAN with 6 ppl, but it is still very playable. Online it's just a joke though :(

Shame because it's a nice game too.

Mingtea
24th February 2003, 10:18
Actualy we had a pretty good game online with 4 players, hosted off an ADSL line and it was quite playable.

Cabe
25th February 2003, 22:05
upto and including 4 players, its great

after that, your boned.